1. Post #1241
    mehdichallenger's Avatar
    February 2011
    52 Posts

    now i just need that helmet
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  2. Post #1242
    aliensoldier's Avatar
    January 2009
    484 Posts

    now i just need that helmet
    Wohoo :D

  3. Post #1243
    Gold Member
    Cpl. Combine's Avatar
    January 2005
    872 Posts
    awesome, any ETA on a release for those 3?

  4. Post #1244
    UltrarubikXD's Avatar
    July 2009
    318 Posts

    now i just need that helmet
    I say it once, and im gonna say it again

    Victor's Face: BRO-HUG

  5. Post #1245
    Gold Member
    Hunter-Spy's Avatar
    July 2010
    937 Posts

    now i just need that helmet
    Gabe Weller finds out he dies in Dead Space: Severed, and Vic finds it funny.

  6. Post #1246
    mehdichallenger's Avatar
    February 2011
    52 Posts
    can anyone plz test this file
    http://www3.zippyshare.com/v/70339516/file.html
    thats gabe's helmet that i cant open it in 3ds max,dunno why

  7. Post #1247
    UltrarubikXD's Avatar
    July 2009
    318 Posts
    can anyone plz test this file
    http://www3.zippyshare.com/v/70339516/file.html
    thats gabe's helmet that i cant open it in 3ds max,dunno why
    dammit, i cant open it neither, have you tried to re-rip the helmet?

  8. Post #1248
    mehdichallenger's Avatar
    February 2011
    52 Posts
    dammit, i cant open it neither, have you tried to re-rip the helmet?
    well i didnt rip that helmet, i modeled that
    now i should remodel that

  9. Post #1249
    UltrarubikXD's Avatar
    July 2009
    318 Posts
    well i didnt rip that helmet, i modeled that
    now i should remodel that
    maybe you'll find what caused that error in the first place

  10. Post #1250
    mehdichallenger's Avatar
    February 2011
    52 Posts
    forget that helmet
    i made a new one

    just need some textures

  11. Post #1251
    UltrarubikXD's Avatar
    July 2009
    318 Posts
    forget that helmet
    i made a new one

    just need some textures
    have you tried using textures from another rig's helmets? maybe you can create some badass combination

  12. Post #1252
    aliensoldier's Avatar
    January 2009
    484 Posts
    Why the hell got Ultrarubik banned? Is us the government on the heels?? D:

  13. Post #1253

    April 2011
    1 Posts
    dam straight!


    WAIT THIS IS PERFECT, i just made the *sound like isaac* addon, then soon there will be WEAPONS AND NPC NECROMORPHS, GMOD WILL BECOME THE NEW DEAD SPACE!!!! ill go work more on mah script and see what i can add to it
    No, Gmod will become the new Minecraft LOL :P

  14. Post #1254
    Gold Member
    Squiddy's Avatar
    February 2005
    1,815 Posts
    Why the hell got Ultrarubik banned? Is us the government on the heels?? D:
    He got permabanned for being a GMod pirate.
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  15. Post #1255
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    He got permabanned for being a GMod pirate.
    Ouch. Who knew.
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  16. Post #1256
    Gold Member
    SonicHitman's Avatar
    April 2009
    6,798 Posts
    Why the hell got Ultrarubik banned? Is us the government on the heels?? D:
    There are two icons on the bottom left of his post. The calender shows when and why he was banned, and the notebook /w the pencil is the report tool. He was reported for warez, if you didn't know.

    It's okay though, Its not like he did anything useful.
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  17. Post #1257
    I<3 LongBeach's Avatar
    February 2011
    768 Posts
    so are these models still being released?

  18. Post #1258
    Gold Member
    Blooper Reel's Avatar
    February 2011
    6,182 Posts
    so are these models still being released?
    Necromorph ones will be released soon, but Nexus only managed to port two Slasher Models in, the other ones don't work or can't be found in the files.

    He's also working on porting the Security Office Corpse from what I heard.

  19. Post #1259
    aliensoldier's Avatar
    January 2009
    484 Posts
    Necromorph ones will be released soon, but Nexus only managed to port two Slasher Models in
    No, only two slashers were able to get imported.
    But I already rigged two slashers and a few other necromorphs, like nexus also did.
    And stop asking if the models will get released...
    How often do we need to y'all? Yes, the models will get released soon.
    Not offensive ment, just wanted to make that sure.

    It's okay though, Its not like he did anything useful.
    What a stupid prejudice...
    We wanted to keep that as a secret until my dead space maps got released, but now were he got banned I guess it does not make anymore sense.
    Ultrarubik helped me with my maps by ripping sounds from Dead Space.
    It's not very much, but at least HE did something. :P
    What did you managed while following this thread...?

  20. Post #1260
    Gold Member
    Blooper Reel's Avatar
    February 2011
    6,182 Posts
    No, only two slashers were able to get imported.
    But I already rigged two slashers and a few other necromorphs, like nexus also did.
    Which ones are you porting again? The Dead Space 1 ones, right? Nexus was talking about being able to only get two DS2 Slashers in alongside the other Necromorphs.

  21. Post #1261
    mehdichallenger's Avatar
    February 2011
    52 Posts
    He's also getting to work porting the Security Office Corpse from what I heard.
    he is GETTING to work??
    do u mean nexus didnt saw pictures of security corpe that i show everyone till now ?
    dont u think its alot better if nexuz release dead space 1 suits instead of these ?
    all we want is finish this whole dead space stuff....i got 20% of this job and nexuz got the rest of it
    and now why he should do what i just done ?

  22. Post #1262
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    Man, you're still complaining about that? What did i told you on pm? We can do whatever we want, and you never bother to even answer my own question about that either, rudely, i might add.

    What does it matter to you? i even gave some example/perspective as well. I like doing them if i want to, just as you do what you want, there's no 'right' to who does who, and what's not 'allowed' to port, just because someone else is doing so.

    Just the same as I doing FF13 as an example (I've told you this before, while you were giving this "i don't give a damn if your doing it too, attitude")
    but you don't see me complain, or make a huge deal over it, just because someone else is doing the same thing, or someone doing same thing in general, Crysis2, mk9, etc.

    Don't make this out like some competition. It's just for fun. Go ahead and do them if you want, doesn't stop me, nor you, to do them.
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  23. Post #1263
    mehdichallenger's Avatar
    February 2011
    52 Posts
    i said it once
    i want dead space stuff gets over
    if you want to do them,why dont you release dead space 1 suits and stross first?
    look we are waiting for releases,you said you already made dead space 1 suits,and stross i thing
    well what are you waitng for??
    release them then start working on gabe,or lex,or sec,...

  24. Post #1264
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    Once? more like twice or third, over on pm.

    Dead space 1 suits are done, was hoping that the phong issue is finally fixed, not sure now.

    Stross is already done by plasmid.

    i said it once
    i want dead space stuff gets over
    if you want to do them,why dont you release dead space 1 suits and stross first?
    look we are waiting for releases,you said you already made dead space 1 suits,and stross i thing
    well what are you waitng for??
    release them then start working on gabe,or lex,or sec,...
    "if you want to do them,why dont you release dead space 1 suits and stross first?"
    Read again. I have to redo the shaders again then, since this issue isn't going to be fix any time soon anyways.

    And do what? Like i said, Don't need to make a big deal about someone else doing them.

  25. Post #1265
    mehdichallenger's Avatar
    February 2011
    52 Posts
    ok, that's great,lets plz fix that phong issue

  26. Post #1266
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    ok, that's great,lets plz fix that phong issue
    Not sure if that was sarcasm from you or not, but in due time, i'll have to get them fix, the phongs. Still busy with the other ones.

  27. Post #1267
    mehdichallenger's Avatar
    February 2011
    52 Posts
    Not sure if that was sarcasm from you or not.
    im not your enemy

  28. Post #1268
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    im not your enemy
    Neither am I, never said you were.

  29. Post #1269
    aliensoldier's Avatar
    January 2009
    484 Posts
    Which ones are you porting again? The Dead Space 1 ones, right? Nexus was talking about being able to only get two DS2 Slashers in alongside the other Necromorphs.
    I made the normal Slasher from Dead Space 1 and the Exploder; and the Crawler and the frozen Slasher from Dead Space 2.
    I already wanted to start with the Leaper, but never came to...
    Maybe I'll rig it later, keep y'all updated...

  30. Post #1270
    mehdichallenger's Avatar
    February 2011
    52 Posts

    gabe' helmet is almost ready
    now its glowing well
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  31. Post #1271
    Gold Member
    SonicHitman's Avatar
    April 2009
    6,798 Posts
    What a stupid prejudice...
    We wanted to keep that as a secret until my dead space maps got released, but now were he got banned I guess it does not make anymore sense.
    Ultrarubik helped me with my maps by ripping sounds from Dead Space.
    It's not very much, but at least HE did something. :P
    What did you managed while following this thread...?
    I managed to see that (excluding ripping sounds) hes done nothing but make puns, jokes, and unhelpful posts. It was funny at first, but then it started to go out of hand. Correct me if I'm wrong. I appreciate that he helped, but most of the posts he made weren't useful at all. I'm sure someone else is willing to rip sounds from the Dead Space series, or he'll just have help you through Steam. That is, if you added him.

  32. Post #1272
    Gold Member
    TheFallen(TF2)'s Avatar
    September 2009
    1,940 Posts

    gabe' helmet is almost ready
    now its glowing well
    That helmet looks awesome, any chance you could make a prop out of it?

  33. Post #1273
    Gold Member
    Cpl. Combine's Avatar
    January 2005
    872 Posts
    looking good, can't wait to play with it in game!

  34. Post #1274
    mehdichallenger's Avatar
    February 2011
    52 Posts
    im going to release this pack today,maybe

    is somebody wish anything else?
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  35. Post #1275
    Gold Member
    Cpl. Combine's Avatar
    January 2005
    872 Posts
    Ellie's the only other character I really want, I think plasmid was working on her, but he also said he was taking a break for a while, maybe you could give her a shot if he doesn't release her?
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  36. Post #1276
    Gold Member
    Blooper Reel's Avatar
    February 2011
    6,182 Posts
    I made the normal Slasher from Dead Space 1 and the Exploder; and the Crawler and the frozen Slasher from Dead Space 2.
    I already wanted to start with the Leaper, but never came to...
    Maybe I'll rig it later, keep y'all updated...
    Huh.

    That means three DS2 Slashers will be available then.

    Well, good to hear.

    Edited:

    im going to release this pack today,maybe

    is somebody wish anything else?
    Bit of a spoiler, so...

       At the end of the DLC, you fight two unique Enhanced Twitchers. If you could find the model, I'd be grateful.   

  37. Post #1277
    Gold Member
    Nexus_Elite's Avatar
    July 2006
    6,124 Posts
    so mehdichallenger, what with you pming about the problem on the visor, when you were showing me it worked? I'd like to believe you weren't showing it off for some reason.

  38. Post #1278
    mehdichallenger's Avatar
    February 2011
    52 Posts
    so mehdichallenger, what with you pming about the problem on the visor, when you were showing me it worked? I'd like to believe you weren't showing it off for some reason.
    well i couldn't fix that
    i dont know,maybe i should use Material proxies for that...

  39. Post #1279
    aliensoldier's Avatar
    January 2009
    484 Posts
    Bit of a spoiler, so...

       At the end of the DLC, you fight two unique Enhanced Twitchers. If you could find the model, I'd be grateful.   
    You mean that one?

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  40. Post #1280
    Gold Member
    Blooper Reel's Avatar
    February 2011
    6,182 Posts
    You mean that one?

    No, that's the normal twitcher.    The enhanced twitchers don't wear the police uniforms.