1. Post #1

    March 2008
    26 Posts
    Authors: Sam and pupu

    Rp_irp_town is a new roleplay map set in a small yet interesting mountain town. The town is isolated from the outside world.

    new pics -

    Birds eye view

    The Town



    Oak tree

    Credits


    old pics -

    The pool

    Some stairs

    Window view of town

    Window view of town 2

    The hotel

    Random storage place


    This map can be played on the IRP roleplay server.

    Come give it a try at IRP. (89.238.160.121:27016)

    - Sam
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  2. Post #2
    Shadow0206's Avatar
    November 2006
    420 Posts
    Doesn't look great, But some people might use it.

  3. Post #3
    FLUTTERSHY <3 (also hats suck)
    Unib5's Avatar
    May 2008
    1,705 Posts
    It's fair. It looks a little blocky and needs more detail. But generally it's ok.
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  4. Post #4

    March 2008
    26 Posts
    Added some new pics. Come try it out if you have the time.

  5. Post #5
    Dennab
    July 2009
    195 Posts
    Blocky
    Bad textures
    Bad lighting

    This needs some work.
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  6. Post #6

    March 2008
    26 Posts
    ^ Ignore him, rival server.

    Never made anything, just criticizes others.
    Its a beta.. and is released on the server, and will be uploaded once the beta release has finished.
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  7. Post #7
    SylverSun's Avatar
    March 2009
    182 Posts
    Didn't we have a conversation somewhere else about making releases and at the hint of any negative criticism, run around like a blue arsed fly telling everyone that it's only a beta?

    The outside of the houses look a little too blocky, and lack detail. Gutters, cracks, dumpsters, rubbish. None there. It looks a little bit bland.
    It also seems a little bit dark, I'm sure that it may impress you a little bit having a sunrise/set lighting setting, but it makes the place look dull and depressing.

    The interiors are a little better, however. Just a few little things missing, like the fact that there's no rails on that picture with the stairs.
    The second picture below that one (window pic 2) is looking good, I like the fact that you've made a window sill there, and that handrail looks sexy.

    One more thing: Turn your graphics to max before taking screen shots for a release on FP. It may give you a horrible framerate, but the lack of AA and the low texture res makes it look just that side of tacky.
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  8. Post #8
    hoot14uk's Avatar
    July 2009
    1,382 Posts
    blocky but nice
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  9. Post #9

    March 2008
    26 Posts
    Thanks for your constructive criticism SylverSun, I'll keep that in mind. And also I've never released anything before so... :P

    That Rail is Pupu's work <3

    Newb has been spamming my server, that's why I was getting annoyed with him.

    :)
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  10. Post #10
    Dennab
    July 2009
    195 Posts
    Thanks for your constructive criticism SylverSun, I'll keep that in mind. And also I've never released anything before so... :P

    That Rail is Pupu's work <3

    Newb has been spamming my server, that's why I was getting annoyed with him.

    :)
    Spamming ur server?
    I was there to RP.
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  11. Post #11
    Gold Member
    MindMuncher's Avatar
    November 2008
    1,861 Posts
    I think you need to add gutters, trash, lamp posts (those are mighty important) and some elevation variation... Like maybe a couple buildings are build a little higher up than the rest with the roads ramping up the them, and then maybe a couple warehouse type buildings are build in a section that is lower.

    Also, you could have some buildings close enough at the upper stories to run some boards between the windows and cross for would be RPers the have some entertaining escapes.
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  12. Post #12
    VG Cats's Avatar
    March 2008
    1,522 Posts
    Looks like it could be a half decent RP map for a low grade computer
    well done i say

  13. Post #13
    Gold Member
    HeroicPillow's Avatar
    July 2009
    4,601 Posts
    Credits

    I laughed. Check the spelling of the server's name on the credit texture. Then check the actual name of it in the top left corner. :doh:


    The roofs are blocky. Literally this time.
    There's no architectural design to them.
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  14. Post #14
    Gold Member
    Dennab
    June 2009
    6,257 Posts
    I'm sorry but that's just fuck ugly and I've seen alot of horrible maps, get rid of the repeating textures, make some roofs that aren't just flat surfaces, use textures for the names of stores and overall just use another map, this is a piss-poor excuse of a roleplaying map.
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  15. Post #15

    August 2009
    40 Posts
    I understand people are giving him some constructive criticism, but tone it down a bit.
    'that's just fuck ugly' is a little far. Let him continue on making it and fixing the problems.
    I like this map because it looks like it would run on peoples computers excellent if they have a bad computer as I do. All these big, laggy, extreme role-playing maps like by Sgt.Sickness lag my computer to its crashing point, and use textures and models from games that not everyone has. People need to have others in mind when they make an addon/map.
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  16. Post #16

    May 2009
    4 Posts
    Hey, Pupu here!
    Just came to check in some ideas and constructive criticism, and to tell you that i am already working on the next version wich will include:
    -Access to Lagno city, a city based on high FPS
    -More detail around main area
    -Fixing credits room (Thank you HeroicPillow >.<)
    -(idea) Surf Ramp
    -(idea) Vehicle friendly

    And as for Photon's comment, yes, i did tone down the details for performance reasons, because i am not running on a fast pc myself.
    If you have any questions, please ask.

  17. Post #17
    Respected User
    Bean-O's Avatar
    September 2006
    2,503 Posts
    It is bearable.
    There are a lot of maps that are horrendously blocky with horrible, mismatched, stretched textures and layouts that make absolutely no sense at all. This isn't one of them. Essentially it looks like the kind of stuff I make. It isn't going to win any mapping contests but it works fine.
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  18. Post #18
    Denicide's Avatar
    July 2009
    300 Posts
    The best thing I can say is I was waiting for a small roleplaying map.

  19. Post #19
    supatails's Avatar
    May 2008
    746 Posts
    very nice, but mountains don't look like that, I live in colorado.

  20. Post #20

    August 2009
    40 Posts
    I have an old computer, and I would rather have a crappy map that runs AWESOME than the best map ever made, and im getting 1 1/2 FPS.
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  21. Post #21
    Gold Member
    HiddenMyst's Avatar
    June 2006
    6,615 Posts
    It's VERY blocky. You need to get some variety in some of your buildings, add gutters and drainpipes, find some more fitting textures, look at some real buildings for reference, get some trimmings where walls meet the floor and ceiling and fix up your displacements in both the skybox and the play area.

    I am glad that you included frames for the doors and windows, as well as light sources. Keep at it and I think you should be able to polish this into a nice looking map.

  22. Post #22

    May 2009
    4 Posts
    very nice, but mountains don't look like that, I live in colorado.
    I made the mountains that way because if i made them big, detailed and realistic looking like the real ones, it would lagg as hell and people would run up them, and if i stopped them with a playerclip it would seem unrealistic again.

  23. Post #23

    March 2008
    26 Posts
    Thanks guys,
    Me and pupu will work on those roofs and the overall detail of the map :)

  24. Post #24
    Gold Member
    DarkWolf2's Avatar
    July 2007
    6,432 Posts
    You might want to work on removing the walls and instead some sort of cliff thing. I don't want to be encased in a 32 by 16 map D:

    And some lightning details, that it actually shines off something and illuminating it instead of LIGHTS EVERYWHAREZ.

  25. Post #25
    Dennab
    July 2009
    195 Posts
    I made the mountains that way because if i made them big, detailed and realistic looking like the real ones, it would lagg as hell and people would run up them, and if i stopped them with a playerclip it would seem unrealistic again.
    3d skybox maybe?

  26. Post #26

    May 2009
    4 Posts
    There is already 3d skybox

  27. Post #27
    Dennab
    July 2009
    195 Posts
    There is already 3d skybox
    I know, i mean, you put the big mountains in the 3d skybox.

    or you apply a mountain skybox texture...

  28. Post #28
    Gold Member
    Gordonator's Avatar
    October 2006
    948 Posts
    Where is the download?

  29. Post #29
    Dennab
    July 2009
    195 Posts
    there is none, this is wrong section.

  30. Post #30
    Eeeh, with improvements it would be a good map, such as;

    -Wider roads
    -More space between buildings
    -A bit bigger
    -River?

  31. Post #31
    «ƒ»Infested /OE\'s Avatar
    February 2009
    145 Posts
    screw these guys with the blocky stuff, It looks pretty good and when you actually play the game, you don't notice it. the one thing I recommend is working on the 3d skybox

  32. Post #32
    TheXeon's Avatar
    July 2009
    555 Posts
    Sam if you want send me the VMF and ill add detail to it, i've recently been given tips on how to detail :D

    Edited:

    Just incase you didnt know im XeonMuffin from the server a while back (i played with the grappling rope)