BASE 3 IS READY FOR RECRUITS
Some of you may have heard of this game before, and I tried doing this thread yesterday, but unfortunately, I put it in the subforum Video Games instead of in here, so I got banned. Anyways, onto the meat of the thread!
In this Thread, I will be playing a game called X-COM UFO Defense. In it, I defend Earth from, well, alien UFOs and try to stop the invasion. In order to do so, I train soldiers, research new weapons, craft, armor, and other technology to help further the war effort, and generally manage a business that functions like the CIA, but with Aliens. This game is extremely old, dating back to the end of '93. despite this, the game is entirely random, each mission always changing, even if you load right in the middle of a mission. Here's some copy-pasting from the X-COM Wiki (link here:http://www.ufopaedia.org/index.php?title=Main_Page).
That's pretty much that. Also, I'll be asking for people to volunteer to be a soldier in the war effort: eight soldiers per base, until later in the game when I really kick into overdrive and prepare for the final mission. Each soldier is named after a member of FacePunch, you just need to ask to have your name sent in and you must select a weapon to be armed with. I have a list here:
The premise for the series is fairly simple and straightforward, with variations among them: armies of hostile aliens have begun invading the Earth, killing and enslaving the human race. The style and theme of the game closely mirror those of the classic BBC television series UFO.
In each game of the series, the player is put in command of "X-COM": the Extraterrestrial Combat Unit. By defending countries from enemy invasion, the force gains monetary support. Any nation may quit, if X-COM's service is deemed unsatisfactory or the nation's government has been infiltrated by the invaders. Through research of recovered alien artefacts, X-COM is able to develop better and more powerful weapons, armor and vehicles to combat the alien menace and eventually uncover their true nature.
The game takes place within two main views: the Geoscape and the Battlescape, a dichotomy that's the hallmark of the entire series. The Geoscape is where the player waits for enemy alien activity and makes strategic decisions.
While in the Geoscape, the player can view the X-COM bases (located in various locations on Earth), make changes to them, equip X-COM craft, order supplies and personnel, direct research efforts, schedule manufacturing of advanced equipment and sell alien artifacts to raise capital. The Geoscape is continuous and not turn-based.
Gameplay switches to the isometric combat view of the Battlescape whenever X-COM personnel come in contact with alien units. This can result from investigating downed enemy crafts, combatting alien terrorist activities or attacking alien bases discovered during play. Aliens may also be encountered if they manage to attack and infiltrate one of the X-COM bases.
In the Battlescape view, X-COM combatants are pitted against the alien enemies. In addition to personnel, the player may have vehicles such as heavy weapons platforms outfitted with powerful weapons ranging from rockets to plasma beams. The Battlescape mode is turn-based and each combatant has a number of "time units" which can be expended each turn. When all alien forces have been neutralized, the mission is scored based on number of X-COM units killed, civilians saved, aliens killed or captured and the number of alien artefacts obtained.
The X-COM series is known for its difficulty. Third party programs have been developed to modify the game files to make playing the game less frustrating, and to increase replay value. Those third-party programs can also make the game more difficult for highly skilled players. The most complete of these tools is XcomUtil.
Laser Pistol and Stun Rod/MedKit
Laser Rifle and Grenades/Proxy Grenades
Heavy Plasma and Grenades/Proxy Grenades
Also, pick a spot to put the base and a name for it. I can put the base anywhere in the world. I will make most of the financial decisions, since I know which ones are most beneficial. However, I will let the current soldiers determine what to do concerning research. Currently, at the start of the game, you can research Laser Weapons, Medkits, and Motion Sensors. Pick one if you are one of the first eight soldiers, no one else please, since your life is not on the line.
Finally, I will take screenshots on my progress throughout the game. I will start tomorrow on setting up everything, and tonight/tomorrow anyone interested will join the game/say a word or two. If you are unsure, check out the wiki for some info.
Hey, Stupid! Read This!
That Guy You Know[/tab]