1. Post #1
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    Well it is similar to the other thread apart from we are playing on the whole world now!

    UNITS

    1 Tanks beat 1 Infantry
    1 Tanks beat 1 Tanks

    1 Plane beat 1 Infantry
    1 Plane beat 1 Tank
    1 Plane beat 1 Plane

    3 Infantry beat 1 Tanks
    6 Infantry beat 1 Plane

    Costs:
    [list]
    Infantry = 300 CP
    Tank = 450 CP
    Plane = 600 CP[/list]
    You can only build 5 units a turn. You can only invade 3 provinces a turn. Invasions must use land based units, e.g tanks and infantry.

    Navy (Thanks to carriontrooper)

    Prices
    -Cruiser: 1000 CP
    -Sub: 1500 CP
    -Transport Landers: 600 CP

    Placement and how to use
    Naval units are to be placed on water (duh). They can be built at any province near water. They can go in the open oceans. They start out in their builder province, and each turn may only go as far as 100 pixels in radius. Subs can hold a missile or a nuke. But, in order to arm them with missiles/nukes, they must be 'docked' in the same territory as the missile/nuke for one turn. When launching missiles/nukes, subs can't move (stays the same position next turn). To reload a missile it must return back to a province with a missile launcher on it.

    Strength :
    1 Cruiser beat 1 Cruiser
    1 Cruiser beat 1 Plane
    Cruiser cannot engage Infantry or Tanks and vice versa

    1 Sub beat 1 Sub
    1 Sub beat 1 Cruiser
    Sub cannot engage Infantry or Tanks and vice versa

    1 Plane beat 1 Cruiser
    1 Plane beat 1 Sub
    1 Plane beat 1 Transport Lander
    1 Tank beat 1 Transport Lander
    2 Infantry beat 1 Transport Lander

    Transportation:
    You can load 2 infantry or 1 tank unit onto one transport. You may land more than one transport on a beach at one time. When you land you must offload your troops into that province. You can make no further action with those troops that turn (they have to stay on the beach head). Having troops on a transport does no affect how strong/weak they are.


    Defense + Missiles
    Missiles require a Missile Launcher. You may have one launcher per province and you need 10 provinces before you can build one. They cost 1200 CP. They are marked with a black cross anywhere inside that province.

    Missiles have different ranges. There is no real official guidance but use you common sense. If there is a dispute I will decide.

    Missiles ([Missile] - [Range] - [Cost]):
    [list]
    Basic Missile - Very Low - 700 CP
    Ballistic Missile - Normal - 1300 CP
    ICBM - Long - 2000 CP
    ICBM Extreme - Very Long - 5000 CP[/list]
    Nukes require a Missile Launcher and 20 provinces. They cost 25000 CP. They will annihilate up to 10 units in a province and will return that province to neutral with a red cross in it. No unit can set foot in this province, any units left most leave as soon as possible.

    You can create defensive lines, which can only be broken by an attack of either 5 tanks or 5 planes. They are made using 10x10 sprites and each of these cost 600 CP.

    Money and Politics
    You gain 300 CP a turn, and 50 CP extra per gained province. E.g if I own 5 provinces, I earn 300+50*4 CP a turn.

    To make an alliance each party must pay 150 CP.

    Joining the Game
    You must post a sprite sheet including:
    [list]
    Infantry
    Tank
    Plane
    Fortification[/list]The sprites must be no bigger then 15x15 each. They can be anything (some resemblance is recommended, as is effort)
    Optionally you can include a 15x10 flag to place in each province you own.

    You must pick a neutral province and place 2 infantry, 2 tanks and 1 planes in it. You must color it the color of your choosing, it may not be the following:

    Red - (255, 0, 0)
    White - (255, 255, 255)
    Black - (0, 0, 0)
    Or the color of the sea.

    Map
    http://filesmelt.com/downloader/world2.png
    If anyone breaks the rules then skip their turn. I'll start :D

    Sprites:

    Turn:

    Right click -> View Image
    CP: 300

  2. Post #2
    RagaMuffin's Avatar
    August 2009
    1,285 Posts
    Declare

    Edited:



    http://filesmelt.com/downloader/WIC.PNG
    Right click, View Image.

    Australia has fallen into the grasp of the evil dictator muffin. He has set up a small army and is preparing world domination.

    CP: 300
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  3. Post #3
    Ask me about my canoe feet
    Grimgor13's Avatar
    March 2009
    940 Posts
    Declare

  4. Post #4
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    That is Australia FYI

    Would Canada count as a neutral nation? Seeing as we are peacekeepers.
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  5. Post #5
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    I think he meant unclaimed territories, which are neutral in the game.

  6. Post #6
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    Makes sense.

  7. Post #7
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    I think he meant unclaimed territories, which are neutral in the game.
    This is correct.

    Also as an FYI you can not stack declare, e.g

    Man1: Declare
    Man2: declare after man1

    You must be quick.


    You also don't have to use counters like I and that other guy has, you can use anything.

  8. Post #8
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Are NATO symbols with a background of the country's flag ok?

    And is it okay if I reserve China, unless of course Grimgor has them?



    (Filesmelt is fucking up again, sprites are there ^)

  9. Post #9
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    Good to know I already got my Canadians ready!

  10. Post #10
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    @cheesedux
    Those sprites are fine when you add fortifications. Yes you can reserve china.

    @shadowcat123
    Nice sprites, you are good to go.

  11. Post #11
    Ask me about my canoe feet
    Grimgor13's Avatar
    March 2009
    940 Posts
    Skip me, but do you mind if I reserve England?


  12. Post #12
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    Declare!

  13. Post #13
    RagaMuffin's Avatar
    August 2009
    1,285 Posts
    Declare
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  14. Post #14
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts

    Canadians eh!

  15. Post #15
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    Cheesedelux, whats the "M". Also, declare. Invasion is being updated, this will be added to the op but to invade you must use land units.


    The New World Empire invades a country, it also produces 2 infantry units.
    0 CP

  16. Post #16
    RagaMuffin's Avatar
    August 2009
    1,285 Posts
    http://filesmelt.com/downloader/WIC1.PNG
    Right click, view image.

    -The 300 cp comes in, and is instantly spent on another infantrymen.
    -The 3 infantry move out into neighbouring countries, taking them over easily.
    -Main country is defended by two tanks and a plane.

    Edited:

    Shit I got ninja'd.

    I'll merge. Ipope wait a second.

  17. Post #17
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Cheesedelux, whats the "M". Also, declare. Invasion is being updated, this will be added to the op but to invade you must use land units.
    Missile Launcher. I didn't see the part about the black cross so I suppose I won't use that sprite.

  18. Post #18
    RagaMuffin's Avatar
    August 2009
    1,285 Posts
    Oh you know what I can't be assed just drop me out.

  19. Post #19
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Declare.


    http://filesmelt.com/downloader/Grorious2.PNG
    Australia has no military.
    China will have the largest standing army in the world within the decade!

  20. Post #20
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    Okay.... Skip muffins and continue with mine.

  21. Post #21
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    declare

    Edited:


    The Canadians deploy a fast beaver attack on surrounding Islands and Provinces.

    Current CP: 600
    CP gain per turn: 450

  22. Post #22
    carriontrooper's Avatar
    October 2009
    84 Posts
    Hmmmmm. I may join this one...

    My army:


    I start in Java!


    BTW, do we get 300 CP right away when we start or do we have to wait until next turn?
    And also, how about naval units like subs and cruisers and aircraft carriers?

  23. Post #23
    Gold Member
    Faren's Avatar
    October 2006
    5,578 Posts
    Declare (Australia).

    Edited:



    Australia sits around and ponders how they will expand with their wimpy amount of troops, then decides that it is irrelevant.

    CP: 300

    (Hope you don't mind that I used your generic letter-sprites.)

    Sprites:


  24. Post #24
    carriontrooper's Avatar
    October 2009
    84 Posts

    Kalimantan (Borneo) and Sumatra GET!
    Current CP: 600
    Additional Income Next Turn: +100 (est. next turn CP: 1000)

  25. Post #25
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    Declare


    This Turn:
    1 Infantry Produced
    3 Provinces Captured

    Total:
    50 CP
    Annual Income : 500 CP
    Total Provinces : 5
    5 Infantry, 2 Tanks, 1 Plane


    Rate me informative if you want transport boats.
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  26. Post #26
    carriontrooper's Avatar
    October 2009
    84 Posts
    Well, at least subs and cruisers, if we're about to have a more realistic thing about it. I mean, naval countries can't do jack to deter invaders. I propose these naval rules:

    1.) Prices
    -Cruiser: 1000 CP
    -Sub: 1500 CP
    -Transport Landers: 600 CP

    2.) Placement and how to use
    Naval units are to be placed on water (duh). They can be built at any province near water. They can go in the open oceans. They start out in their builder province, and each turn may only go as far as 100 pixels in radius. Subs can hold a missile or a nuke. But, in order to arm them with missiles/nukes, they must be 'docked' in the same territory as the missile/nuke for one turn. When launching missiles/nukes, subs can't move (stays the same position next turn).

    3.) Strength
    1 Cruiser beat 1 Cruiser
    1 Cruiser beat 1 Plane
    Cruiser cannot engage Infantry or Tanks and vice versa

    1 Sub beat 1 Sub
    1 Sub beat 1 Cruiser
    Sub cannot engage Infantry or Tanks and vice versa

    1 Plane beat 1 Cruiser
    1 Plane beat 1 Sub
    1 Plane beat 1 Transport Lander
    1 Tank beat 1 Transport Lander
    2 Infantry beat 1 Transport Lander

    how goes this?

  27. Post #27
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    That is good, I will add this to the OP and expand it a little.

  28. Post #28
    carriontrooper's Avatar
    October 2009
    84 Posts
    Yeehaw! thanks mang. This does call for an extra unit icon or two though.

    Here's my extended icons:


    And my move:

    Moves:
    -Created 2 Infantry at the cost of 600 CP.
    -Invaded Sarawak, Malay Peninsula and Sulawesi.
    -Moved the two newly-made Infantry to Sumatra and Kalimantan (Borneo).

    Current CP: 400 (1000 - 600)
    Additional Income Next Turn: +250 (est. next turn CP: 950 = 400+300+(5*50))

  29. Post #29
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Declare.



    (300 CP)
    300 + 300 + 50 =
    (650 CP)
    People's 3rd Infantry Division trained in Glorious China. (-300 CP) It joins the People's 1st Armoured in the swift invasion of India and Nepal. The 1st Infantry and 2nd Armoured roll into Russia to reclaim the motherland of Communism.

    (350 CP)

  30. Post #30
    Gold Member
    iPope's Avatar
    October 2008
    1,774 Posts
    Declare



    This Turn:
    1 Infantry Produced
    3 Provinces Captured

    Total:
    200 CP
    Annual Income : 650 CP
    Total Provinces : 8
    6 Infantry, 2 Tanks, 1 Plane

  31. Post #31
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    declare

    Edited:


    Maple syrup factories have been founded in Iceland and Mexico!

    Bought 2 infantry - 600
    Current CP - 450
    CP gain - 550

  32. Post #32
    Gold Member
    Faren's Avatar
    October 2006
    5,578 Posts
    Declare

    Edited:



    Australia takes over New Zealand, Papua and Papua New Guinea.

    We propose an alliance with Java so that we may secure Oceania (Ignoring actual world politics is fun :3:)

    Gained 500 CP.
    Bought 1 Transport Lander and loaded Tank on.
    CP: 200

    (This is the part where you all take your turns while I'm at school. Oh, the joys of living in Australia :bang:)

  33. Post #33
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Declare.



    (350 UC)
    350 + 300 + 200 =
    (850 UC)

    A new infantry division is trained - 300 (550 UC)
    The glorious nation's borders are secured with quick invasions of Vietnam, Burma and North Korea and forces are repositioned for security.
    China makes an offer to Java for an alliance, if they accept and unite against the Australians then the remaining non-surrounded neutral provinces of South-East Asia (Including Japan) are as good as theirs. (-500 on accept)

  34. Post #34
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    declare

    Edited:

    Hey cheese your map is not showing up for me.

  35. Post #35
    Gold Member
    smurfy's Avatar
    October 2007
    22,045 Posts
    fffuck uuuuuu Shadowcat

  36. Post #36
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Try the direct link:
    http://filesmelt.com/downloader/Wewillbenice.PNG

    Filesmelt keeps fucking up in the last week.

  37. Post #37
    Gold Member
    smurfy's Avatar
    October 2007
    22,045 Posts
    Rehost of cheese's map just cuz it's easy with imgkk

    http://imgkk.com/i/VQF.png

    Edited:

    Shadowcat you gonna go?

    Edited:

    Sorry cat, you got ten minutes to say something or I'm gonna have to go. I've had my stuff ready for a while.

  38. Post #38
    Gold Member
    Shadowcat123's Avatar
    June 2006
    4,576 Posts
    Someone else go it wont let me save it as a PNG keeps wanting to save as a HTML so i will go after someone else
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  39. Post #39
    Gold Member
    cheesedelux's Avatar
    February 2007
    7,652 Posts
    Copy and paste things, it's far, far easier.

  40. Post #40
    Gold Member
    smurfy's Avatar
    October 2007
    22,045 Posts
    Okay then declare

    Edited:

    Joining as United Kingdom.



    http://img3.imageshack.us/img3/2397/wtfisthisshito.png
    CP: 300