1. Post #121
    how is the stun baton and stunstick differnt?
    In the final HL2 and in HL2 Deathmatch the stunstick is a bit stronger than the crowbar, but slower too. Half Life 2 Beta's stunstick/stunbaton was faster but not faster then the crowbar, it dealt more damage too. Now off to you Battlepope!
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  2. Post #122
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Your wasting your time battlepope, the weapon_cubemap is for mappers. And that Cubemap thing is for testing cubemaps with Source SDK, and that stuff with the final HL2 Alyxgun is true. Maybe that will be for Half Life 2: Episode Three? I hope that episode is better than The Orange Box engine, Half Life 2: Episode One engine uses Source Engine 7, The Orange Box has Source Engine 14 (Team Fortress 2 is Source Engine 15, a bit better.), Left 4 Dead 1 and 2 use Source Engine 16 and Half Life 2: Episode Three might use Source Engine 21
    Yes the cubemap is for mappers (duh!)
    BUT
    it was in the beta and seeign as how this is a beta pack...

    Aound your source engine numbers are hella off, the hl2 leak ran on source engine 36 or so.
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  3. Post #123
    Yes the cubemap is for mappers (duh!)
    BUT
    it was in the beta and seeign as how this is a beta pack...

    Aound your source engine numbers are hella off, the hl2 leak ran on source engine 36 or so.
    No, Half Life 2 Beta (Anon/Russian) used a WAY old version of the Source Engine. The source engine in the leak is Source Engine 2... If you don't believe me go take a look, and the options there look Half Life 1'ish... Plus, on a page called L4D Engine + Garry's Mod = Why? ---> http://www.facepunch.com/showthread.php?t=622309&page=5 Ghostfox said Left 4 Dead uses Source Engine 2, and I said that he's crazy. If Left 4 Dead used a Source Engine that old the game would LAG or CRASH immediately when the survivors or zombies started moving or animating. Is that right Ghostfox? (If you even or ever come to this thread)
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  4. Post #124
    Battlepope98's Avatar
    April 2009
    536 Posts
    No, Half Life 2 Beta (Anon/Russian) used a WAY old version of the Source Engine. The source engine in the leak is Source Engine 2...
    No, Your wrong. Hl2 beta ran on v37 source engine.

    Edited:

    Half Life 2: Episode One engine uses Source Engine 7, The Orange Box has Source Engine 14 (Team Fortress 2 is Source Engine 15, a bit better.), Left 4 Dead 1 and 2 use Source Engine 16 and Half Life 2: Episode Three might use Source Engine 21
    ??????
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  5. Post #125
    Lol, play Half Life 2 Beta (either Anon or russian) and you'll understand. And what I mean on your 2nd reply is, I got the console up in Half Life 2 and Missinginfo. In Half Life 2 or Garry's Mod 9 whatever it said Source Engine 7, and in Missinginfo and Garry's Mod 11 it said Source Engine 14 instead. But TF2 has Source Engine 15, or so it said. Check it out yourself.) I "THINK" Left 4 Dead uses Source Engine 16. And Half Life 2: Episode Three engine will use a stronger Source Engine than Team Fortress 2, Left 4 Dead and The Orange Box...

    I also found out that the manhack Battlepope is making is a playable manhack in Half Life 2 Leak, the playable manhack's entity name is player_manhack or so. And I found out some of the weapons that were cut use different ammo types, OICW, SMG2 and AR1 (AK-47) used medium rounds, there are 3 packs of ammo for each large, small and medium weapon. Small weapons use srounds, medium ones use mrounds and large guns like the HMG1 and HKGR9 use LRounds. Here's a list of the ammo types in different sizes:

    item_small/medium/large_box_srounds for the pistol HK USP, but the SRounds for your 9mm weapons is still in the final
    item_small/medium/large_box_mrounds used by OICW, AR1 and MP5K. But I already said that didn't I?
    item_small/medium/large_box_lrounds for only 2 weapons, the HKGR9 and HMG1. I already said this too, right?
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  6. Post #126
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Anybody who has played the leak would know that, but good information none the less.
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  7. Post #127
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    Lol, play Half Life 2 Beta (either Anon or russian) and you'll understand. And what I mean on your 2nd reply is, I got the console up in Half Life 2 and Missinginfo. In Half Life 2 or Garry's Mod 9 whatever it said Source Engine 7, and in Missinginfo and Garry's Mod 11 it said Source Engine 14 instead. But TF2 has Source Engine 15, or so it said. Check it out yourself.) I "THINK" Left 4 Dead uses Source Engine 16. And Half Life 2: Episode Three engine will use a stronger Source Engine than Team Fortress 2, Left 4 Dead and The Orange Box...

    I also found out that the manhack Battlepope is making is a playable manhack in Half Life 2 Leak, the playable manhack's entity name is player_manhack or so. And I found out some of the weapons that were cut use different ammo types, OICW, SMG2 and AR1 (AK-47) used medium rounds, there are 3 packs of ammo for each large, small and medium weapon. Small weapons use srounds, medium ones use mrounds and large guns like the HMG1 and HKGR9 use LRounds. Here's a list of the ammo types in different sizes:

    item_small/medium/large_box_srounds for the pistol HK USP, but the SRounds for your 9mm weapons is still in the final
    item_small/medium/large_box_mrounds used by OICW, AR1 and MP5K. But I already said that didn't I?
    item_small/medium/large_box_lrounds for only 2 weapons, the HKGR9 and HMG1. I already said this too, right?
    Just stop posting please, you haven't helped at all.
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  8. Post #128
    Battlepope98's Avatar
    April 2009
    536 Posts
    Just stop posting please, you haven't helped at all.
    Thank you for saying that for me. =P
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  9. Post #129
    Just stop posting please, you haven't helped at all.
    You amuse me, and yes I haven't helped. But I DID tell you some info about the ammo, and have you EVER played the leaked HL2 before? I have and it said Source Engine 2 on the pause menu in-game. And you can get the console in leak Half Life 2 by pressing the same button as in Half Life 1
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  10. Post #130
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Actually, you amuse us with your lack of inteligence.
    For one, the people working on this have played the leak and know more than you do.
    There were alot of source engine versions before the OFFICIAL source engine v1.
    Version 40-ish is version 1.
    The leak was running on version 37-ish, which would be goldsync-source hybrid, or pre-version 1 source engine.
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  11. Post #131
    .......... Anyway, I've found a video on YouTube with some HL2 Leaked items and guns http://www.youtube.com/watch?v=SZarl2MHp8s
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  12. Post #132
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    You amuse me, and yes I haven't helped. But I DID tell you some info about the ammo, and have you EVER played the leaked HL2 before? I have and it said Source Engine 2 on the pause menu in-game. And you can get the console in leak Half Life 2 by pressing the same button as in Half Life 1
    I've played it. Why are you still in this thread if no one wants you here. You're like John Madden.

    Edited:

    .......... Anyway, I've found a video on YouTube with some HL2 Leaked items and guns http://www.youtube.com/watch?v=SZarl2MHp8s
    Can you read? Read this:

    Actually, you amuse us with your lack of inteligence.
    For one, the people working on this have played the leak and know more than you do.
    Yeah, that means they don't need your help because they have the leak and know what the hell they are talking about.
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  13. Post #133
    Gold Member
    t-man's Avatar
    August 2006
    1,592 Posts
    I strongly think you should not add stun baton AND stun stick.
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  14. Post #134
    Shut up, just get going with your next version of the HL2 Leak guns! And your killing my patience, you'll understand what I mean if you play Half Life 2 with console, you might see Source Engine 7 in Half Life 2 (beginning of it), and try an orangebox game like DoD:S or Portal, those have 2 games have Source Engine 14, but not TF2 because that has Source Engine 15 and Left 4 Dead 1 & 2 use Source Engine Build 3881, not sure if that has version 16. And Half Life 2: Episode Three is probably gonna have more powerful lighting and physics, for more info check this video: http://www.youtube.com/watch?v=F-uB7Goc1wk ... Don't forget, the leaked Half Life 2's Source Engine is WAY OLD, for me it said Source Engine 2, just go check


    I strongly think you should not add stun baton AND stun stick.
    He's not adding the stunstick, and it's stunbaton/stunstick, not stun baton/stun stick...
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  15. Post #135
    Battlepope98's Avatar
    April 2009
    536 Posts
    I strongly think you should not add stun baton AND stun stick.
    I'm adding the stunbaton but getting rid of the stunstick.

    Edited:

    Shut up, just get going with your next version of the HL2 Leak guns! And your killing my patience, you'll understand what I mean if you play Half Life 2 with console, you might see Source Engine 7 in Half Life 2 (beginning of it), and try an orangebox game like DoD:S or Portal, those have 2 games have Source Engine 14, but not TF2 because that has Source Engine 15 and Left 4 Dead 1 & 2 use Source Engine Build 3881, not sure if that has version 16. And Half Life 2: Episode Three is probably gonna have more powerful lighting and physics, for more info check this video: http://www.youtube.com/watch?v=F-uB7Goc1wk ... Don't forget, the leaked Half Life 2's Source Engine is WAY OLD, for me it said Source Engine 2, just go check
    You've said that about 4 times, but it's not true. Why would the Missing Information team use a v37 MDL Importer to import beta models if it was v2?
    http://halflife2.filefront.com/file/...S_Max_R6;24424
    Now shut up about it.
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  16. Post #136
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    Jesus what's your problem BenjaminTennison?
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  17. Post #137
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Jesus what's your problem BenjaminTennison?
    He's ten years old, hence the name ben10.
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  18. Post #138
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    He's ten years old, hence the name ben10.
    :O That is it, isn't it? Nice find.

    Look at this, it appears he has a Youtube, Gmod, and Twitter account, but he just put "N/A" for them! Hah!
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  19. Post #139
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    :O That is it, isn't it? Nice find.

    Look at this, it appears he has a Youtube, Gmod, and Twitter account, but he just put "N/A" for them! Hah!
    lol, atleast Battlepope puts a false name!
    Live and Learn kid, live and learn.
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  20. Post #140
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    lol, atleast Battlepope puts a false name!
    Live and Learn kid, live and learn.
    How about:
    "Learn kid, learn."
    because no one wants the kid to live
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  21. Post #141
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    How about:
    "Learn kid, learn."
    because no one wants the kid to live
    Uh, if you live where I live, you'd rather let this kid live.
    Most of the people in my town are so stupid that they, well, are stupid.

    Spolier alert!
    I was making a SA2B reference....
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  22. Post #142
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    Sa2b?
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  23. Post #143
    You can't expect the universe and its entire contents to be contained within the confines of a tent.
    Sonic Fan's Avatar
    February 2008
    1,819 Posts
    Do I see people ganging up on someone who likes a stupid cartoon?

    In other news the weapons are great and I can't wait for the final release.
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  24. Post #144
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Sonic Adventure 2 Battle.


    EDIT: lol, I ninja'd the sonic fan ^.^
    ... wait, he ninja'd me -_-
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  25. Post #145
    You can't expect the universe and its entire contents to be contained within the confines of a tent.
    Sonic Fan's Avatar
    February 2008
    1,819 Posts
    Sonic Adventure 2 Battle?

    Please correct me if I am wrong.
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  26. Post #146
    Battlepope98's Avatar
    April 2009
    536 Posts
    Sonic Adventure 2 Battle.


    EDIT: lol, I ninja'd the sonic fan ^.^
    ... wait, he ninja'd me -_-
    Alright
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  27. Post #147
    You can't expect the universe and its entire contents to be contained within the confines of a tent.
    Sonic Fan's Avatar
    February 2008
    1,819 Posts
    Hmm that's wierd.
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  28. Post #148
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    Sonic Adventure 2 Battle.


    EDIT: lol, I ninja'd the sonic fan ^.^
    ... wait, he ninja'd me -_-
    No he was ninja'd by you! Get your shit straight, lol.
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  29. Post #149
    I'm adding the stunbaton but getting rid of the stunstick.


    Edited:



    You've said that about 4 times, but it's not true. Why would the Missing Information team use a v37 MDL Importer to import beta models if it was v2?
    http://halflife2.filefront.com/file/...S_Max_R6;24424
    Now shut up about it.
    It was not Gabe's Love Tub who ported the leak models, it was Team GabeN. Team GabeN were also the guys who recovered Team Fortress 2 Beta, but I don't know what about Half Life 2 Alpha (The version of Half Life 2 BEFORE the leak and E3) And you can get rid of the stunstick, but you cannot get rid of its worldmodel, viewmodel and entity... And the reason I had the 10 stuff in my name is because of this, that is what made me do it. Plus, the Twitter stuff was a problem and now I cannot get rid of it. The GMod and YouTube stuff means I'm gonna get an account for those later.
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  30. Post #150
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    No he was ninja'd by you! Get your shit straight, lol.
    No, I posted and refreshed the page and he had posted before me and then after me.

    Well, now that we've derailed this thread so bad, maybe Battlepope should tell us what he has left to do?
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  31. Post #151
    Indeed, let's be good people once and for all and wait what Battlepope has to say about what must be fixed and added and changed. *smile* (*smile* is because I don't know how to do those animating smileys) Hey will the beta shotgun be a normal swep or will it replace your normal shotgun?
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  32. Post #152
    Battlepope98's Avatar
    April 2009
    536 Posts
    Indeed, let's be good people once and for all and wait what Battlepope has to say about what must be fixed and added and changed. *smile* (*smile* is because I don't know how to do those animating smileys) Hey will the beta shotgun be a normal swep or will it replace your normal shotgun?
    It will be a new swep, no replacements. Also i'm planning on porting a bundle of the beta weapon models, because the ones right now are not the same.

    Edited:

    No, I posted and refreshed the page and he had posted before me and then after me.

    Well, now that we've derailed this thread so bad, maybe Battlepope should tell us what he has left to do?
    Damn kids, get off my lawn and stop derailing my thread. (lol)
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  33. Post #153
    xXpyroHatakeXx's Avatar
    March 2009
    745 Posts
    Wow, talk about a 180....
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  34. Post #154
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    Okay, now on topic. HL2 Beta is such a buggy game, it's generations from HL2.
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  35. Post #155
    Battlepope98's Avatar
    April 2009
    536 Posts
    HL2 Beta is such a buggy game, it's generations from HL2.
    That's because it was stolen when still in the making. hur hur
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  36. Post #156
    That's because it was stolen when still in the making. hur hur
    And it was leaked by Axel Gambe
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  37. Post #157
    Gold Member
    t-man's Avatar
    August 2006
    1,592 Posts
    I love my beta, after years of finding patches and updates, and using the compiled vmf map pack, I have a nearly perfect beta! all weapons work, and most of them use new updated models :D
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  38. Post #158
    Matsilagi's Avatar
    June 2009
    1,765 Posts
    Hey t-man, where did your find patchs and updates for the Beta?
    PS:The beta is AnoN or Russian?
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  39. Post #159
    Dr Pepper's Avatar
    October 2008
    3,543 Posts
    I love my beta, after years of finding patches and updates, and using the compiled vmf map pack, I have a nearly perfect beta! all weapons work, and most of them use new updated models :D
    Tell us your secrets
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  40. Post #160
    Gold Member
    t-man's Avatar
    August 2006
    1,592 Posts
    Its the russian beta, It took years to find material, and I added a bit of my own in there too, I can give it out to friends, but 4gb is too much to upload right now :D
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