1. Post #1
    Gold Member
    Bulaba0's Avatar
    July 2008
    1,994 Posts
    Working.... Done!

    NEW THREDZ UP, MMK.


    Extended Trial Invites. (Only ask one person at a time.)
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    List of Facepunch Players
    <<<LINK>>>
    Or click here to add yourself.

    EVE Online By Pajama Sam.
    EVE Online in a game developed by CCP games, released in 2003 for the PC.

    In my opinion it is the best MMO available amongst today's large selection, and I aim to give players a place to discuss EVE in this thread as well as encourage more people to join and play in this incredibly large and complex game universe. I will be updating the thread with a lot more content on as much EVE related info as possible.

    The EVE universe in singular in nature, so everyone plays together and players are not seperated physically from other players. There are not PvP or PvE realms, and the game is very hardcore in nature. If you lose your ship, you lose anything that was on it, and the money it cost to buy it (though some can be regained through insurance).

    Races of EVE Online
    Wharrgarbl

    Bloodlines
    So you picked your race, but that's not the end of the choices you can make, as you go on to choose a bloodline for your character.

    These were used to determine what skills/attributes that you started with, but now they really just change what you look like. The character customization in EVE is probably the best for all-out different player looks. You can edit the facial features with multiple options for each, edit the angle, the way your character is looking, the background, the lighting, tattoos and decals, hats, hair, etc. The choices are virtually endless.

    Customization and Specialization

    There is so much choice in EVE and best of all it's completely up to you from the very start about what you want to do with your character.

    Friends and Enemies
    From the start you have no real friends or enemies in the EVE universe, you forge your own alliances regardless of race, there's no factional/alliance boundary stopping you from going anywhere.

    The Game Rules
    There are essentially no rules in Eve, you can grief, steal, deceive, scam and swindle your way to victory and/or riches. You don't get banned if you commandeer some cash out of some poor unsuspecting fellow's hand, as long as you didn't hack his account or exploit the game to your advantage to do so. Buying ISK or in-game items is also not allowed.

    This is a feature I love in EVE, it's not some pansy game where you can whine to a GM if you're scammed because if you're too stupid to realize someone offering to double your ISK is a scam, you truly deserve to be scammed to be honest.

    Infiltrating corps is also completely fair game. There have been hundreds of billions of ISK lost through corps subject to theft by members.

    Skills
    There are hundreds of different skills within the EVE universe, these are incredibly varied and anyone can train any skill as long as they have the prerequisites needed to train them.

    Skills come under the following groups, for which I offer an explanation.

    [indent]Corporation Management - Skills at managing corporations, allowing you eventually run 10000+ member corps.
    Drones - Skills at drone control, allowing you to control more, faster drones in combat (or mining).
    Electronics - Skills at electronics, allowing use of jammers, targeters and other advanced electronic warfare.
    Engineering - Skills at shield operation mainly, allowing you to use resistance boosting fields and such.
    Gunnery - Skills at guns of all kinds, allows you access Tech II guns which do a lot more damage at higher rates.
    Industry - Skills at industry, allowing you to carebear your way to large sums of money through mining.
    Leadership - Skills at leading, allowing you to eventually command hundred-man fleets.
    Learning - Skills at learning, does nothing other than speed up training times.
    Mechanic - Skills allowing you to utilize advanced armor boosting devices.
    Missiles - Skills to do with all aspects of missile-assisted-destruction.
    Navigation - Skills with navigation, allowing your ship to utilize speed boosters and be more agile.
    Science - Skills at science, allows you to learn how to salvage wrecks and use scanners.
    Social - Skills at social interaction, affecting your missions.
    Spaceship Command - Skills at flying the ships of EVE, ranging from frigates to the bigger ships such as titans.
    Subsystems - Skills at subsystems, which have to do with tech III ships (lategame).
    Trade - Skills to do with trading, allowing players to handle transactions better.[/indent]
    All skills affect something or other, so even the basic skills will be giving you very useful boosts (ie 10% shield per level).

    Skills go up to level 5 and unlock more advanced skills to be trained.

    EVEmon
    An essential tool for planning skills, as it allows you to set a ship you want and it tells you what to train in what order and if it can be sped up at all using learning skills. (Link to D/L at the bottom)

    Ship Control

    Double click anywhere in space to move there, navigate longer distances by right clicking, selecting where you want to move and hitting 'warp to', control your speed using the bar at the bottom. ctrl-click something on overview to lock onto it and blast away using the bar at the bottom (or your F1-F10 keys).

    It's confusing at first and may take 1-5 days to get used to, but it's truly simple after you've given it a real go.

    Missions
    Missions are a large feature in EVE, they allow new players to easily make money and also allow long time players to build faction standings and do harder missions for much larger rewards. Missions consist of asking an agent in a station for a mission and then receiving an objective.

    Nearly all stations contain mission-giving agents of some kind, but they will not all be available to you from the start. Loved by many, hated by some, missions will always be there. It's entirely possible to play the game without ever touching a single mission at any point, a lot of players do this.

    Corporations and Alliances
    Corporations are groups of players who form a corp, you get a lot of logo customization as well as member control related to ranks and such.

    Alliances are formed from multiple corporations. They are very large and powerful. They engage in alliance warfare, fighting over territory in low-sec/0.0 space.

    The current map of which alliance owns what space is here:
    (media tagged for hugeness)
    http://go-dl1.eve-files.com/media/corp/Verite/influence.pngThat map automatically updates on a daily basis and it changes significantly.


    Industry
    The industry in EVE is thriving and a potential gold mine for miners and industrialists alike, you can play the entire game this way without engaging in combat or even touching a combat ship or ship module, but I believe this would get somewhat boring rather quickly.

    Despite my own thoughts on this, there are literally thousands of players who do nothing but shoot at rocks all day and sell whatever comes out. A very common method however, is for players to train their desired combat skills first, and also train up for a retriever, the medium mining barge. The retriever is a cheap (<5million ISK) and very time-effective (10-16 days) mining vessel. This proves very useful in corporation and alliance work, when everyone who chips in their time helps the entire alliance.

    A very important note: Industrial Ships CANNOT be trained on trial accounts. Mining Barges CANNOT be trained on trial accounts.



    Exploration

    Exploration is a wonderful thing in EVE online, and it is typically how I spend a lot of my time now days. Exploration consists of utilizing probes (alien to a lot of players) to find sites which are completely invisible to people without probes.

    Scanned sites can be a variety of things, like rare mining deposits, archaeological sites (where special, rare and expensive items can be obtained), areas where rats lurk (more difficult than basic mission rats), and of course wormholes.

    It's a lot of fun to run such sites and they often become increasingly difficult as you move throughout the stages of them (you can also get special missions known as 'Explorations' which take you to places to get rare faction loot).

    It's also very profitable if you loot and salvage everything you kill.

    Wormhole Space
    Wormhole space was recently added to EVE, it is basically areas of space separate from the main regions, accessible through wormholes that open and close in random places regularly. You can easily be lost in space inside a wormhole if you are without probes, and can result in the loss of your ship and pod as you would not be able to locate an exit.

    Corporations can set up bases on moons within wormholes and the reason for this is typically to mine rare ores available within wormholes, and to kill sleepers, which are difficult enemies, the purpose of which is to obtain rare tech III ship components and salvage used for building tech III ships.

    Market
    The market in EVE is consistently changing, based on a real world economic model. On the market you can place a buy order for a certain good, then when someone drops by and hits the 'sell' button, you'll pay out however much you offered and receive the item.

    Alternatively you can just grab the lowest priced item on the market, which will be yours immediately.

    On the other end of the scale, you could put an item on for slightly less than the lowest price and make in some cases double what you would have got if you'd just hit the 'sell' button and sold it to the highest buyer.

    Obviously the drawbacks of listing your item is that someone could rush in to drop their prices and thus beat you at your own game and also that the money/item from listing a buy or sell order might not immediately go through and you may have to wait days.

    As I said it is entirely real in it's function, players within the industrial market consistently mine ores to produce and supply ammo/modules/ships to the trigger happy non-industry players who are more than willing to pay large sums for it.

    It is entirely possible to employ real world tactics to make the market work in your favor no matter how devious they may be.

    PvP
    Player versus player combat is wonderful in EVE and is orchestrated through the system security rating which EVE uses.

    Systems go from low-security (0.0 - 0.4) to high-security (0.5 - 1.0), and each represents how much security is provided in system.

    You can potentially attack anyone anywhere at any time. However:

    If the system is 0.5 or above, CONCORD (in-game NPC police) will send a response force consisting of immensely powerful ships to destroy you in seconds. This doesn't however make it impossible to do so, it's been known that small ships like frigates carrying expensive cargo have been destroyed by groups en-route to their destinations in high sec (resulting in the destruction of the attacker's ships), but so that a ship who didn't engage in combat can nip in and attempt to retrieve whatever the ship was carrying.

    If the system is under 0.4, anyone can attack anyone else at any time and any place. This will not result in CONCORD presence. Engaging targets here will get you shot by the gate and station guns and also degrades your characters security status, which goes down to -10.

    Entering 0.4 before you know what you are doing is essentially suicide. Doing so when you do know what you are doing is still very dangerous, but you can bypass a lot of the danger through using fast or cloaked ships. The danger lies when pirates sit on gates waiting for hapless players to come through from other systems, and then when you surface, they blow you up.

    0.0 (null-sec), is relatively difficult to get to from the high-sec systems (usually a few jumps through low sec), here things are no holds are barred, and huge capital ships are constructed and used in combat between corps and alliances that live here.

    Wormholes are also 0.0, but are slightly different, there is no local chat so there is an element of surprise when you have to rely on your ship's directional scanner to see who is in there with you.

    Ships
    Ships in EVE are incredibly varied and distinct. The smallest are frigate class ships which are fast and agile, slightly larger are cruisers with their many variations. A step up from this is the battlecruiser, opting for slightly slower speed but larger armor and shield amounts. The largest sub-capital ships are battleships, which are slow and 'fat', with high armor and large, powerful weapons. Capital ships are immensely tanked, serve a specialized role and are very expensive.

    Before saying 'what, only 5 ships???' bear in mind that each race has a set of each type of ship and there's many variants on the standard class. For example as well as the standard 'frigate', you've also got deviations such as covert ops, assault ships, logistics, interceptors, destroyers and more. They all bring some unique aspect or other to the playing field.

    If you want to see every ship in the game:
    (media tagged for hugeness, and I mean hugeness.)
    http://go-dl.eve-files.com/media/corp/DavikRendar/EVE_Shipchart_Apocrypha_Edition.jpg
    Screenshots and Videos
    http://filesmelt.com/downloader/2009.11_.13_.22_.48_.16_2.jpghttp://filesmelt.com/downloader/2009.11_.13_.22_.47_.31_2.jpghttp://filesmelt.com/downloader/2009.11_.12_.00_.14_.42_1.jpghttp://filesmelt.com/downloader/2009.12_.17_.00_.08_.48_.jpg
    Clear Skies
    A machinima based on EVE Online. Highly suggested that new players watch it.

    Trailer:

    There is no Facepunch Corporation.
    http://img5.imageshack.us/img5/5079/evebait.jpg
    Links
    EVE Website
    Evelopedia
    Evewiki
    Battleclinic Eve Community/Killboard
    Scrapheap Challenge EVE Forums (Good fitting suggestions)
    EVEMon Tool Download
    Eve Fitting Tool

    Thank you Pajamasam, and all others from the previous OP's.
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  2. Post #2
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts
    40 posts is close enough. I preferred my thread name though. Freighter pvp works too.
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  3. Post #3
    Gold Member
    Veers's Avatar
    December 2008
    2,174 Posts
    40 posts is close enough. I preferred my thread name though. Freighter pvp works too.
    I liked yours better also.
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  4. Post #4
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts
    I like to put a 200mm autocannon in my hauler's single high slot.

    It makes me feel speshul.
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  5. Post #5
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts
    I like to put a 200mm autocannon in my hauler's single high slot.

    It makes me feel speshul.
    Battle Itty V
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  6. Post #6
    Gold Member
    Veers's Avatar
    December 2008
    2,174 Posts
    battlebadgers ftw
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  7. Post #7
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts
    Yea but the Itty V has 5 med/lows. It can tank!
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  8. Post #8
    Gold Member
    PajamaSam's Avatar
    July 2009
    2,035 Posts
    Itty 5 is indeed the best PvP industrial.

    [Iteron Mark V, Iteron Mark V: THE BEST PVP Industrial]
    Small Armor Repairer II
    Small Armor Repairer II
    Magnetic Field Stabilizer II
    Energized Adaptive Nano Membrane II
    Energized Adaptive Nano Membrane II

    1MN Afterburner II
    Warp Scrambler II
    Stasis Webifier II
    Small Capacitor Booster II
    Small Capacitor Booster II

    Light Neutron Blaster II
    Small Energy Neutralizer II

    Auxiliary Nano Pump I
    Auxiliary Nano Pump I
    Auxiliary Nano Pump I
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  9. Post #9
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts
    Passive shield tank it.

    Edited:

    I swear. Its great.

  10. Post #10
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts


    "Bitch Ima fucking rip yo' fuckin' face off if you say one mo' God damn thing 'bout mah aviatuh's"
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  11. Post #11
    Gold Member
    theleader123's Avatar
    January 2007
    702 Posts
    I normally passive tank my AFK Iteron Mark V to protect against weak suicide ganks.

  12. Post #12
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts


    "Bitch Ima fucking rip yo' fuckin' face off if you say one mo' God damn thing 'bout mah aviatuh's"


    Boy. Fuck your aviators.

  13. Post #13
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts
    Boy. Fuck your aviators.
    Does he go supersaiyan when his ship starts loosing structure HP?
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  14. Post #14
    Kusakaze's Avatar
    October 2009
    572 Posts
    Holyshit wavered has cat eyes!
    http://www.freewebs.com/kidnappedstar/Cat%20eyes.jpg
    -edit-
    for those who don't know the picture wizard posted is wavered

  15. Post #15
    Gold Member
    Wingedwizard's Avatar
    October 2007
    7,106 Posts
    Does he go supersaiyan when his ship starts loosing structure HP?
    His rifter grows hair.

    Edited:

    Holyshit wavered has cat eyes!
    http://gallery.hd.org/_exhibits/natural-science/cat-eyes-1-DHD.jpg
    -edit-
    for those who don't know the picture wizard posted is wavered
    Wave Red. There's a space.

    Edited:

    Also in b4 Crystal Evolution

  16. Post #16
    Gold Member
    Wakka's Avatar
    November 2006
    4,133 Posts
    Why would you pvp with your freighter. Honestly, why the fuck?
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  17. Post #17
    Gold Member
    PajamaSam's Avatar
    July 2009
    2,035 Posts
    Why wouldn't you pvp with your freighter.
    fyp

  18. Post #18
    Gold Member
    Wakka's Avatar
    November 2006
    4,133 Posts
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  19. Post #19
    POLITICAN
    CubeManv2's Avatar
    August 2008
    6,838 Posts
    Holy fuck that is awesome
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  20. Post #20
    Gold Member
    PajamaSam's Avatar
    July 2009
    2,035 Posts
    Old but good.
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  21. Post #21
    SirCrest Sexual Enthusiast
    wingless's Avatar
    August 2008
    14,598 Posts
    did you see the cap of that? look how fast it went down it's fucking insane! I wanna do that! He had like, What? 8 smartbombs, kick anyones ass.

  22. Post #22
    Gold Member
    ratman_122's Avatar
    February 2009
    1,308 Posts
    Boy. Fuck your aviators.
    Also in b4 Crystal Evolution
    Sup


  23. Post #23
    Gold Member
    theleader123's Avatar
    January 2007
    702 Posts
    [indent]Corporation Management - Skills at managing corporations, allowing you eventually run 10000+ member corps.
    It is worth pointing out that there are no 10,000 member corps in EVE the largest Alliance has a total of 5314 members and it has 104 corporations in it. Most large corps site in the range of 100-200 before they begin to become too large to manage as a single corp.
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  24. Post #24
    Gold Member
    Kalinium's Avatar
    February 2006
    365 Posts
    EVE Online By Pajama Sam
    ...

    Thank you Pajamasam, and all others from the previous OP's.
    OP was written by Scope5000, not Pajama Sam.

  25. Post #25
    Dennab
    July 2007
    181 Posts
    Battleship are pretty much a must do to some 0.0 pvp, it take forever to get one.

  26. Post #26
    Gold Member
    stylee32's Avatar
    August 2007
    935 Posts
    Battleship are pretty much a must do to some 0.0 pvp, it take forever to get one.
    and takes less than 5mins to lose one

  27. Post #27
    Gold Member
    KrAzY_nikomo's Avatar
    October 2006
    1,484 Posts
    Need corp + rifter fit

  28. Post #28

  29. Post #29
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts
    Why ISNT there a Facepunch corp?

  30. Post #30
    Gold Member
    stylee32's Avatar
    August 2007
    935 Posts
    Why ISNT there a Facepunch corp?
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  31. Post #31
    POLITICAN
    CubeManv2's Avatar
    August 2008
    6,838 Posts
    facepunch corp wouldn't work. Just the community doesn't work together combined basically

    Step 1: Facepunch corp formed
    Step 2: Facpeunch corp gets big
    Step 3: Politics and internal issues causes a splinter group
    Step 4: Splinter group grows in numbers
    Step 5: Splinter group breaks and the oringal group breaks again
    Step 6: Ect.

  32. Post #32
    Gold Member
    theleader123's Avatar
    January 2007
    702 Posts
    or...

    Step 1: Facepuch corp is formed.
    Step 2: Facepunch corp hits 12 members.
    Step 3: 14 days of general inactivity.
    Step 4: Everybody's trial account expires.
    Step 5: Facepunch corp dies.

    That is what happened last time when I tried to make a Facepunch corp several months ago, all of the members without trial accounts were already in corps, most of the people that joined quit.
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  33. Post #33
    Gold Member
    fragmaplas's Avatar
    December 2007
    970 Posts
    mining is the most hardcore part of eve :colbert:

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  34. Post #34
    Gold Member
    PajamaSam's Avatar
    July 2009
    2,035 Posts
    OP was written by Scope5000, not Pajama Sam.
    Yeah he did, but I redid a good part of it when I did the thread. Not that it really matters.

  35. Post #35
    Gold Member
    Wakka's Avatar
    November 2006
    4,133 Posts
    I wonder how many smart bombs it'd take to take down concord.

  36. Post #36
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts
    Is there a way to get stuff that you mine to feed into a secure canister? Its a pain to have to constantly drag the stuff from my hold into the can :\
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  37. Post #37
    Gold Member
    fragmaplas's Avatar
    December 2007
    970 Posts
    Is there a way to get stuff that you mine to feed into a secure canister? Its a pain to have to constantly drag the stuff from my hold into the can :\
    oh boo whoo i have to drag my ore into my jetcan every 3 minutes wahhhhhh
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  38. Post #38
    Gold Member
    Timebomb757's Avatar
    February 2008
    4,749 Posts
    oh boo whoo i have to drag my ore into my jetcan every 3 minutes wahhhhhh
    I would rather walk away from my computer or play a few rounds of TF2 while my can fills up than sit there watching my mining lasers cycle, or have to bring eve back up in the middle of a game to empty my hold and reset my lasers

  39. Post #39
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,546 Posts
    That's called Botting.
    It's not like it's hard to mine, just stop complaining and live with it, or do something more fun/worthwhile.

  40. Post #40
    Gold Member
    fragmaplas's Avatar
    December 2007
    970 Posts
    I would rather walk away from my computer or play a few rounds of TF2 while my can fills up than sit there watching my mining lasers cycle, or have to bring eve back up in the middle of a game to empty my hold and reset my lasers
    Listen dude, if you don't like mining, go do something else. There are many other ways to make money in EVE.


    Even though I find it incredibly boring and not fun in the slightest, I actually like mining. I just sit back with some music and relax, watching my drones kill rats from time to time. Then I hop in my combat ship and blow shit up on missions.
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