1. Post #321
    billibobc's Avatar
    April 2009
    233 Posts
    Does anyone know how to change what your character is in Adventurer mode? is it in the raws somewhere, because i cant find it.
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  2. Post #322
    tonks erryday
    Orkel's Avatar
    January 2005
    26,088 Posts
    Someone here should totally draw the fluffy wambler.

    Wamble is a verb concerning unsteady movement, so it's crucial that the wambler moves in this way, "stumble bumbling". Currently, to facilitate this verb, they are humanoid rather than quadruped (but covered in fluff much like your picture) and stumble around and get into your food. Between a guinea pig and hamster in size. Their bodies are made up of fluff, skin, and a central core of pudge. No organs aside from the eyes. It's unclear now whether they'll get mouths or whether food is absorbed directly into the pudge. It's also unclear whether even the humanoid part will remain, provided other ways of wambling are explored.
    Code:
    [CREATURE:WAMBLER_FLUFFY]
        [DESCRIPTION:A fluffy, pudge-filled being, known for its warm heart
    and stumble bumblings.]
        [NAME:fluffy wambler:fluffy wamblers:fluffy wambler]
        [CASTE_NAME:fluffy wambler:fluffy wamblers:fluffy wambler]
        [CREATURE_TILE:249][COLOR:7:0:1]
        [PETVALUE:20]
        [VERMIN_EATER][PENETRATEPOWER:1][FREQUENCY:100][VERMIN_GROUNDER]
        [SMALL_REMAINS][GOOD][PET_EXOTIC][NATURAL]
        [NOT_BUTCHERABLE]
        [BIOME:ANY_LAND]
        [POPULATION_NUMBER:250:500]
        [TRIGGERABLE_GROUP:5:50]
        [PREFSTRING:warm heart]
        [PREFSTRING:gentle nature]
        [PREFSTRING:stumble bumbling]
        [BODY:HUMANOID_SIMPLE:2EYES:NOSE]
        [USE_MATERIAL_TEMPLATE:FLUFF:HAIR_TEMPLATE]
            [STATE_NAME:ALL_SOLID:fluff]
            [STATE_ADJ:ALL_SOLID:fluff]
        [USE_TISSUE_TEMPLATE:FLUFF:HAIR_TEMPLATE]
            [TISSUE_NAME:fluff:NP]
            [RELATIVE_THICKNESS:3]
            [INSULATION:200]
        [USE_MATERIAL_TEMPLATE:SKIN:SKIN_TEMPLATE]
        [USE_TISSUE_TEMPLATE:SKIN:SKIN_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:PUDGE:FAT_TEMPLATE]
            [STATE_NAME:ALL_SOLID:pudge]
            [STATE_ADJ:ALL_SOLID:pudge]
            [STATE_COLOR:ALL:PURPLE]
        [USE_TISSUE_TEMPLATE:PUDGE:FAT_TEMPLATE]
            [TISSUE_NAME:pudge:NP]
            [MUSCULAR]
            [FUNCTIONAL]
            [STRUCTURAL]
        [USE_MATERIAL_TEMPLATE:EYE:EYE_TEMPLATE]
        [USE_TISSUE_TEMPLATE:EYE:EYE_TEMPLATE]
        [BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:SKIN:PUDGE:NONE]
        [BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:FLUFF]
        [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
        [SPEED:2900]
        [BODY_SIZE:0:0:2000]
        [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
        [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
        [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
        [SET_BP_GROUP:BY_CATEGORY:EYE]
            [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
        [DIURNAL]
        [HOMEOTHERM:10070]
        [CASTE:FEMALE]
            [FEMALE]
        [CASTE:MALE]
            [MALE]
        [SELECT_CASTE:ALL]
            [SET_TL_GROUP:BY_CATEGORY:ALL:FLUFF]
                [TL_COLOR_MODIFIER:WHITE:1]
            [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
                [TL_COLOR_MODIFIER:PINK:1]
            [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
                [TL_COLOR_MODIFIER:BLACK:1]
    It's an example on the new creature RAW files released by Toady a long time ago. I want to have a stumble-bumbling pudge-filled fluffy wambler as a pet of my own :3:
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  3. Post #323
    Gold Member
    Skwee's Avatar
    August 2005
    6,402 Posts
    Someone here should totally draw the fluffy wambler.



    Code:
    [CREATURE:WAMBLER_FLUFFY]
        [DESCRIPTION:A fluffy, pudge-filled being, known for its warm heart
    and stumble bumblings.]
        [NAME:fluffy wambler:fluffy wamblers:fluffy wambler]
        [CASTE_NAME:fluffy wambler:fluffy wamblers:fluffy wambler]
        [CREATURE_TILE:249][COLOR:7:0:1]
        [PETVALUE:20]
        [VERMIN_EATER][PENETRATEPOWER:1][FREQUENCY:100][VERMIN_GROUNDER]
        [SMALL_REMAINS][GOOD][PET_EXOTIC][NATURAL]
        [NOT_BUTCHERABLE]
        [BIOME:ANY_LAND]
        [POPULATION_NUMBER:250:500]
        [TRIGGERABLE_GROUP:5:50]
        [PREFSTRING:warm heart]
        [PREFSTRING:gentle nature]
        [PREFSTRING:stumble bumbling]
        [BODY:HUMANOID_SIMPLE:2EYES:NOSE]
        [USE_MATERIAL_TEMPLATE:FLUFF:HAIR_TEMPLATE]
            [STATE_NAME:ALL_SOLID:fluff]
            [STATE_ADJ:ALL_SOLID:fluff]
        [USE_TISSUE_TEMPLATE:FLUFF:HAIR_TEMPLATE]
            [TISSUE_NAME:fluff:NP]
            [RELATIVE_THICKNESS:3]
            [INSULATION:200]
        [USE_MATERIAL_TEMPLATE:SKIN:SKIN_TEMPLATE]
        [USE_TISSUE_TEMPLATE:SKIN:SKIN_TEMPLATE]
        [USE_MATERIAL_TEMPLATE:PUDGE:FAT_TEMPLATE]
            [STATE_NAME:ALL_SOLID:pudge]
            [STATE_ADJ:ALL_SOLID:pudge]
            [STATE_COLOR:ALL:PURPLE]
        [USE_TISSUE_TEMPLATE:PUDGE:FAT_TEMPLATE]
            [TISSUE_NAME:pudge:NP]
            [MUSCULAR]
            [FUNCTIONAL]
            [STRUCTURAL]
        [USE_MATERIAL_TEMPLATE:EYE:EYE_TEMPLATE]
        [USE_TISSUE_TEMPLATE:EYE:EYE_TEMPLATE]
        [BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:SKIN:PUDGE:NONE]
        [BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:FLUFF]
        [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
        [SPEED:2900]
        [BODY_SIZE:0:0:2000]
        [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
        [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
        [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
        [SET_BP_GROUP:BY_CATEGORY:EYE]
            [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
        [DIURNAL]
        [HOMEOTHERM:10070]
        [CASTE:FEMALE]
            [FEMALE]
        [CASTE:MALE]
            [MALE]
        [SELECT_CASTE:ALL]
            [SET_TL_GROUP:BY_CATEGORY:ALL:FLUFF]
                [TL_COLOR_MODIFIER:WHITE:1]
            [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
                [TL_COLOR_MODIFIER:PINK:1]
            [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
                [TL_COLOR_MODIFIER:BLACK:1]
    It's an example on the new creature RAW files released by Toady a long time ago. I want to have a stumble-bumbling pudge-filled fluffy wambler as a pet of my own :3:
    Haha what, sounds cute.
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  4. Post #324
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts
    Yeah, adventure mode is fun, but it gets dull after a while
    i don't know, maybe i didn't receive any awesome quests like you guys have
    All i received is "kill that cyclops congradulations you get nothing"
    I was told to kill an elf druid once, that was cool
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  5. Post #325
    Fabulous Vailglorous Extraordinaire
    Haxxer's Avatar
    February 2007
    10,709 Posts
    H1N1?

    I hope we can make Biological Weapons soon :buddy:
    Hah, sieges captured and experimented on
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  6. Post #326
    Gold Member
    HALP Cat's Avatar
    January 2007
    3,397 Posts
    I always imagined fluffy wamblers as purring maggots except fluffy. :raise:
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  7. Post #327
    Gold Member
    Canuhearme?'s Avatar
    April 2008
    16,729 Posts
    I have embarked on a world where there is absolutely no Elven civilization... Should I even go on? All there are left are Goblins, Dwarves, and Humans.

    Where will I get my plant fiber cloth/thread? Where will I find endless hours of fun with torturing and slaughtering pointy eared pinko hippie bastards?

    Also, I'm loving not having flux for some reason, makes it feel all the more special when I import and create steel to have my "Supersoldiers" wear.
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  8. Post #328
    Antallion's Avatar
    June 2009
    864 Posts
    Pretty much the entire map I'm on is made of Dolomite.
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  9. Post #329
    Gold Member
    Zang-Pog's Avatar
    August 2006
    5,886 Posts
    What the hell man, I can't play adventure mode anymore :saddowns:
    When I travel, I can't fucking go to the location, like when you're supposed to press > or was it < to like, go into the spot. This doesen't work for me. I've been hammering keys for fifteen minutes, and I can't freaking get to the spot. This pisses me off, because the adventure mode was fucking great.

    EDIT:
    Does anybody know a fix to this or something? I really want to play adventure again :frown:
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  10. Post #330
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts
    man adventure is so fun, I'm glad I can play it
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  11. Post #331
    Gold Member
    Zang-Pog's Avatar
    August 2006
    5,886 Posts
    man adventure is so fun, I'm glad I can play it
    :argh:
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  12. Post #332
    Gold Member
    Canesfan's Avatar
    July 2005
    1,404 Posts
    man adventure is so fun, I'm glad I can play it
    man I know it's pretty much the best thing i've ever played ever. I love hitting > and <. it just works so well in the end. amazing gameplay, 100/10
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  13. Post #333
    Gold Member
    MegaJohnny's Avatar
    April 2006
    5,352 Posts
    What the hell man, I can't play adventure mode anymore :saddowns:
    When I travel, I can't fucking go to the location, like when you're supposed to press > or was it < to like, go into the spot. This doesen't work for me. I've been hammering keys for fifteen minutes, and I can't freaking get to the spot. This pisses me off, because the adventure mode was fucking great.

    EDIT:
    Does anybody know a fix to this or something? I really want to play adventure again :frown:
    I get that, but only on the new OpenGL version.
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  14. Post #334
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts
    So what's the measurement of goodness for a room? how big it is? I've got a queen demanding royal rooms, and the ones I make are modest, how can I improve this?
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  15. Post #335
    Gold Member
    Canesfan's Avatar
    July 2005
    1,404 Posts
    So what's the measurement of goodness for a room? how big it is? I've got a queen demanding royal rooms, and the ones I make are modest, how can I improve this?
    Value. Make them largeish with all smoothed stone. Then basically PACK them with the most expensive statues/furniture etc you have. It's a bit of a pain at the moment to get royal rooms. I just pack rooms with masterpiece statues.
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  16. Post #336
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts
    Are they going to care if I get all their requirements yellow?

    Edited:

    Well my queen went mad, so much for that.

    Edited:

    how do I get rid of clothes that aren't worn? the barracks floor is covered in them
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  17. Post #337
    Suicide Requiem's Avatar
    April 2009
    2,673 Posts
    I really doubt that the new version will be released while this thread is still not closed.

    Edited:

    If it will i'll give an DF cookie to anyone who asks ^^
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  18. Post #338
    Gold Member
    No_0ne's Avatar
    October 2005
    3,185 Posts


    fUCKING CARP
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  19. Post #339
    Gold Member
    Ryenoru's Avatar
    February 2006
    760 Posts
    Value. Make them largeish with all smoothed stone. Then basically PACK them with the most expensive statues/furniture etc you have. It's a bit of a pain at the moment to get royal rooms. I just pack rooms with masterpiece statues.
    A legendary engraver can make a fairly large room royal just by smoothing and engraving all the walls. If its not enough you dont have to waste tons of metal on statues. Just enough to bump the value up to royal.
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  20. Post #340
    Hi, my name is mastermaul, and I'm a butt.
    mastermaul's Avatar
    January 2008
    8,392 Posts
    When's the new version out?
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  21. Post #341
    Gold Member
    Canuhearme?'s Avatar
    April 2008
    16,729 Posts
    If you have a bar/block stockpile set to only accept, say, gold bars, will Dwarves put gold bars into that stockpile instead of a standard bar/block stockpile, or will they just do whichever is closest?
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  22. Post #342
    wow ok
    Teh Zip File's Avatar
    December 2007
    16,444 Posts
    When's the new version out?
    Around February 25th.
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  23. Post #343
    Gold Member
    Skwee's Avatar
    August 2005
    6,402 Posts
    Around February 25th.
    Nice, that's when the BC2 beta ends
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  24. Post #344
    Gold Member
    kamikaze470's Avatar
    October 2008
    23,198 Posts
    Bah, I recently re-downloaded this. Started up a game and like 5 minutes later I have like 5 dwarfs dead.
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  25. Post #345
    Gold Member
    Block's Avatar
    December 2006
    789 Posts
    If you have a bar/block stockpile set to only accept, say, gold bars, will Dwarves put gold bars into that stockpile instead of a standard bar/block stockpile, or will they just do whichever is closest?
    Whichever is closest, but you could forbid the gold bars from your other standard bar/block piles and it'll work like you want it to work.

    I have all kinds of custom stockpiles like this, makes stuff tons easier.
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  26. Post #346
    Gold Member
    Ickylevel's Avatar
    March 2007
    1,679 Posts

    Then i asked for a tutorial and all of you guys redirected me to captnduck's videos
    I've been playing ever since.
    40 videos of tutorials...
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  27. Post #347
    I am a moderator.
    Swebonny's Avatar
    August 2006
    13,229 Posts
    Is it the 25th yet?

    Edited:

    ...14th.
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  28. Post #348
    'Fashion Designer'
    Beacon's Avatar
    August 2005
    13,825 Posts
    :(
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  29. Post #349
    tonks erryday
    Orkel's Avatar
    January 2005
    26,088 Posts
    Around February 25th.
    But likely later. Toady has the tendency to push the times forward.
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  30. Post #350
    Gold Member
    Mikkelmann's Avatar
    May 2005
    1,283 Posts
    For those that want to know what a fluffy wambler is, you should ask him yourself. http://www.bay12games.com/forum/inde...7;sa=showPosts
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  31. Post #351
    Gold Member
    NotMeh's Avatar
    July 2008
    8,604 Posts


    Yeah, I'm pretty awesome.
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  32. Post #352
    Gold Member
    Skwee's Avatar
    August 2005
    6,402 Posts
    Happy Valentine's Day :buddy:
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  33. Post #353
    tonks erryday
    Orkel's Avatar
    January 2005
    26,088 Posts
    New devlog

    Here's Dwarf Fortress Talk #7 (http://www.bay12games.com/dwarves/df_talk.html), covering artifacts: forum thread (http://www.bay12games.com/forum/index.php?topic=49539.0 ) ,DF Talk page with download and transcript.
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  34. Post #354
    Fabulous Vailglorous Extraordinaire
    Haxxer's Avatar
    February 2007
    10,709 Posts
    The last link is broken
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  35. Post #355
    Gold Member
    Skwee's Avatar
    August 2005
    6,402 Posts
    The last link is broken
    No it just added the ),DF into it, just remove that and you get this:
    http://www.bay12games.com/forum/index.php?topic=49539.0
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  36. Post #356
    Gold Member
    TheKnife's Avatar
    May 2005
    1,161 Posts
    I hope my new king likes symmetry


    Edit: This is almost practical because now it doesn't matter that i accidentally killed the dwarf liaison.
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  37. Post #357
    Gold Member
    Parakon's Avatar
    November 2008
    8,520 Posts
    My queen went mad so she's due to die anytime now :[
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  38. Post #358
    Gold Member
    No_0ne's Avatar
    October 2005
    3,185 Posts
    I'm going to try and make an above ground village. 1 z-level is as low as I'll go for anything other than rock quarrying.
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  39. Post #359
    Gold Member
    Skwee's Avatar
    August 2005
    6,402 Posts
    I'm going to try and make an above ground village. 1 z-level is as low as I'll go for anything other than rock quarrying.
    What about a well
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  40. Post #360
    Gold Member
    No_0ne's Avatar
    October 2005
    3,185 Posts
    What about a well
    I'll be near a river/stream
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