How?, It won't show in gmod for me.
How?, It won't show in gmod for me.
Open GMod.
Go to Gmod Settings.
Check "Left 4 Dead 2 - The Passing".
Start a game.
Spawnmenu/Browse/Left 4 Dead 2 - The Passing
It is there for me. If it isn't for you, you did something wrong.
Is the SVN updated?
I downloaded it from filefront originally. There a filefront link for the updated version?
Edited:
I've never worked out how to download from SVN. I just get filepaths on the screenn and no way to download.
Download tortoise SVN, Copy the link, Make a folder (EX:Gmodshat) Right click, Go to SVN checkout, Type the Username and pass Which is anon (Both same), And relax, Click of after done, When done open folder. Click setup, Let that run and yeah.
Edited:
Oh and it showed up.
Why can't you just check-out and find this out yourself? (hint: Zip-Downloads are generated out of the SVN and they are at the latest version. So give a guess...)
Edited:
Do not download this addon from any other source than posted in the OP. Every other source is not up to date. The one in the OP always has the latest version.
Seriously, I still wonder again, which idiot uploaded the addon to file-front while I actually have set up SVN and Download-Links for everyone which are always up-to-date.
Because they don't update the svn, and hope to got The Passing with an older version of svn
I can vouch for the exact same L4D survivor eye issues for both games (I've played both of the L4Ds a lot on my computer), but for some reason, in addition to this, the witch and tank are in their wiremodels instead of being textured (the witch's hair still works fine for some reason though).
I'm going to try installing whatever version is up now (forgot to check which one I had when I first got the addon), and I'll show screenshots and console errors (in any) once I retry if it still doesn't work.
OK, GMod crashed after I looked at the console after spawning one of the survivors and then looking to see what went wrong, but as far as I know it said something about "proxy IT" not being being available. I'll have the screenshots in a second...
Use a fresh GMod.
Install mount2 using the installer (setup.exe).
I can only think about why you got a wired tank/witch because either the L4D(2) game-cache-files are not fully valid (validate them) or you have not installe the "Left 4 Dead" addon-folders (shipped with mount2) which are required to run crashfree.
Fresh GMod as in delete all of GMod and then redownload, or fresh as in just delete all addons?
OK, deleted all the addons and redownloaded GMod, and that fixed the Witch and Tank, but survivors still have odd eyes (and I did run it from exe). Console still crashes the game when I open it mid-game, and I forgot to check for what in the console came up spawning survivors.
Rename your garrysmod-folder to steamapps/<username>/garysmod_old. So a "fresh" gmod.
Fresh GMod still did it, completely crashes on console opening now.
It could just be my computer, this thing was not built for gaming.
Try running Gmod in lower graphics settings (or even set it to DX8). Lowering the resolution settings can help too, as well as running in a window as opposed to full-screen.
I had similar problems before I upgraded my graphics card, where I could not load any HL2 maps without crashing, until I turned the graphics WAYYY down.
yeah i dont have this
http://filesmelt.com/dl/cs_havana0006.jpg
if you do very. it repaired?
You sir, are a genius!
Crashing while opening the console should not happen - That must be something else.
Try this first: Deactivate gm_mount2 (readme tells how), start GMod and offer an condump after you started e.g. gm_construct.
Edited:
Then make sure, you have the very latest mount2 installed.
Edited:
I can't "repair" this since I have no access to L4D2 shaders (they are in C++ code of L4D2 so inaccessible) which are needed here.
http://filesmelt.com/dl/cs_havana0006.jpg
if you do very. it repaired?
Pretty sure Avon JUST got done replying to that... though I must say I'm amazed he was able to decipher what you were asking, I mean seriously...
![]()
soory
Still, no need to be so rude. English is not easy for everyone.
-snip-
Is english is not hard
now dutch that is hard
Anyway to remove the maps?
You mean of L4D2? Probably.
Please teach how that asks for Avon to mend.
How can I mend that error?
It's not a error.
What then?
Are you also getting up the doing phenomenon though it wants to hear?」
Read the Readme/Changelog concerning "Unfixable Bugs"
Is it me or did the latest update completely break this?
It's not just you Technopath, it's broken for me as well. Error messages everywhere.
Damnit! ><
Oh, just when I get to enjoy the mod the update breaks it :/
AAAAHHH IT'S BROKEN. Everytime Garry updates gmod, He breaks the game, And break add-ons.
dan broken! i will wait for a update :3
I did not notice, it is broken.
I'll take a look at it later. What kind of errors are you encountering?
Awww turd.
I have Left4Dead and Left4Dead 2 on a different account from my acciunt with Gmod, is there any way it will let me use the models in Gmod even though my gmod account does not own L4D or L4D2?
The error im getting is wierd, the listings of the games that you can mount in gmod settings is gone, I can't mount anything.
Yeah, in the GMod Settings L4D and L4D2 aren't listed anymore so you can't spawn anything. :<
Gmod settings doesn't have the games from GM_Mount2, Spawn list still there, Spawn icons don't work. Half errors.
The addon just doesn't allow you mounting the addon by "clicking on the button". Modify /data/mount2/mounted.txt and add
Now make it write-protected (otherwise, mount2 will unmount it).Code:left 4 dead left 4 dead 2 left 4 dead 2 - the passing
If it does not mount now, you need to modify the lua-code which checks, if you own the game (this has been added as protection. Otherwise, it could crash the game). The file is addons/mount2/lua/mount2/mount2_menu_cl.lua line 50: Change it to
local mountable = mount2.IsSubscribed(v.depotid) and name and name ~= "";
No promise it will work. ONLY COULD WORK FOR L4D! Not for other games on other accounts. No promises.
Edited:
Checking that soon. Either I can't load the addon anymore in the menu-instance of GMod after latest gmod update (which would be baaad and renders this addon quite useless), or it's simply some bug in the lua-code.
Edited:
Ok, found the reason:
For an unknown reason, garry does not use the addon-system in the lua-menu-instance. I just can speculate why (blocking "hacks" or others in addon-format - Where a workaround would be, putting everything into the main-lua-folder then. So this "block" he added would be totally useless), but it keeps totally unclear.
As solution, I'll copy the mount2 addon to the garrysmod-root-folder now instead.