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9th April 2010
Post #1
Gold Member
July 2006
1,640 Posts
Okay, I'm stumped. I'm trying to fix the fingerposing for the models I'm porting to Garry's Mod, and everything's fine except for the fingerposing. For whatever reason, using the Fingerposer STOOL to flex them inward makes them go at a 90° towards me, instead of straight down.
Anyone have any ideas how to fix it? Luigimario's models don't have that problem... in fact, nobody else's models seem to have that problem (except for that Pokémon Trainer that medrop released a while back). I'm pretty sure it's an easy fix that will make me feel like an idiot for not knowing.
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9th April 2010
Post #2
Gold Member
July 2006
1,388 Posts
Well this can only mean one thing , bone placement is wrong , i'd suggest getting the fingers from one of the valves models and putting them on the model you are trying to port.
Or try rotating the bones but it might take awhile to get the position right.
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9th April 2010
Post #3
Gold Member
July 2006
6,290 Posts
Best if you just use the valves bones than just figuring out if you rotated them right to be honest.
The finger poser tool only recognize how the valves bones originally was place.
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9th April 2010
Post #4
Gold Member
July 2006
1,640 Posts
Hm. That's what I thought. Well, I'll go try that out in a bit, but it'll mean that I'll have to re-rig the fingers, which will take more time.