1. Post #1
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Me and Tampio Are porting Call of Duty 1, 2 and World at War models,

    THIS PACK WILL INCLUDE ALL THE WEAPON MODEL FROM MY OLD PACK SO DELETE THEM BEFORE YOU PUT THOSE ARE YOU ARE GOING TO SEE STRANGE THINGS LIKE BLACK SPOT ALL OVER THE OBJECT!!!!

    Here is some WIP pictures :

    The picture are outdated, I'll make new one later when 'll get more content to show you. I thought about porting other weapon from CoD2 and maybe port the CoD1 weapon and making bump map for them.








    Will include:
    Tank ragdolled
    Weapon model from Each game
    Defense model like Minen Signs and Artillery
    Maybe some playermodel, depend

    Done:

    King Tiger
    SDKFZ 251 (3 skin with 5 different models)
    Crusader MKII
    Sherman (2 skin)
    Tiger Tank (2 skin)
    Panther Tank (3 skin with bodygroup)
    Lee Enfield
    Kar98k scoped
    PPS-43
    M3 Grease Gun
    Bren LMG
    Panzerfaust
    Panzershreck
    Stieltgranate
    pak43
    sandbags
    SDKFZ 222 (3 skins)
    PPSH-41
    Mosin Nagant with clothes
    Luger
    Trenchgun
    Thompson
    M1 Garand
    Mortar Kit (Crate and Case of ammo)


    Planning to do:
    Flak vierling
    5cm Mortar will be rigged
    Pointe Du Hoc Gun
    New phymodel for vehicle



    Request for V2:
    Elephant (Ferdinand)
    SU-152

    I'm taking request from the game or mods.
    Looking for German Front Mod link.

    * DO NOT ASK ME TO PORT CHARACTER, CHARACTER CAN'T BE PORT FROM COD 1 AND COD2. CODWAW CHARACTER ARE PORTED BY HALF-DEAD AND BLOOCOBALT*

    Credits:
    Activision Treyarch : model and texture
    Beat the Zombie (Michael Wittmann) : Editing model and texture
    Bloocobalt : (Showing me bodygroups and telling the height to bump converter CrazyBump)
    Imanoob : Porting the Elephant and SU-152

    C&C
    Reply With Quote Edit / Delete Reply Canada Show Events Artistic Artistic x 1 (list)

  2. Post #2
    AnEvilGuy's Avatar
    October 2009
    1,399 Posts
    Awesome!

    Will you be porting the Elephant tanks from CoD: UO?

  3. Post #3
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Awesome!

    Will you be porting the Elephant tanks from CoD: UO?
    Need to find the disc #2 but yes I will.

  4. Post #4
    CPT:matt's Avatar
    December 2009
    261 Posts
    looks good beat the zombie

  5. Post #5
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Updated the OP:

  6. Post #6
    AWarGuy's Avatar
    February 2010
    2,204 Posts
    Great models OP.
    Loving the tanks and can't wait for the release

  7. Post #7
    nayr7259's Avatar
    April 2008
    881 Posts
    I want to see some Japanese stuff.

  8. Post #8
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    I would like some naval ships from WAW, and some aircraft please. :)

    Some AA and artillery pieces too.

  9. Post #9
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Update: Panzer IV and Sherman both have 2 skin that you can change with bodygroup tool.

  10. Post #10
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    http://img261.imageshack.us/i/dodfuhrungb10001.jpg/ Added proper bump map and bodygroups to panther, some of the bodygroup have error that I can't fix. I added a version without bodygroup so you can have both.
    Thanks to Bloocobalt for Crazybump and explaining me bodygroups.

  11. Post #11
    Theo213's Avatar
    July 2008
    292 Posts
    Can you get the Russian T-34 by any chance?

  12. Post #12
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Bloocobalt is already doing to T-34 with his russian soldier.

  13. Post #13
    Imanoob's Avatar
    April 2010
    698 Posts
    Beat the Zombie,could you port the SU-152 and IS-2?i think they are from Call of Duty:United Offensive.I am not so sure,anyways this looks good.

  14. Post #14
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    I don't mean to rush you, but have you thought of the stuff I requested?

  15. Post #15
    Tampio's Avatar
    May 2007
    722 Posts
    I don't mean to rush you, but have you thought of the stuff I requested?
    I may expect that no Naval ships will come but let's see about the Airplanes.

  16. Post #16
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    If someone want to gift me Call of Duty United offensive, 'll port the SU-152 and Elephant. There is some new model in CoDUO that 'll port too. I don't want to port aircraf are boat from WAW because bloo is doing some and I have loads of shit to do and I don't want to get tired of making models. BTW What about the progress? Do you like them?

    EDIT: If anyone have a copy of German Front Mod for CoD UO can someone send me a link to download it, I could rip the models like the Marder III and maybe the M10.
    My steam name is herman704 or Obersturmfüher Michael Wittmann

  17. Post #17
    Imanoob's Avatar
    April 2010
    698 Posts
    If someone want to gift me Call of Duty United offensive, 'll port the SU-152 and Elephant. There is some new model in CoDUO that 'll port too. I don't want to port aircraf are boat from WAW because bloo is doing some and I have loads of shit to do and I don't want to get tired of making models. BTW What about the progress? Do you like them?

    EDIT: If anyone have a copy of German Front Mod for CoD UO can someone send me a link to download it, I could rip the models like the Marder III and maybe the M10.
    Fuck yes,woot!

  18. Post #18
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    Fuck, I have the complete COD pack, but too bad I can't gift you. :(

    Btw, there is aircraft models in the CODUO bomber mission

  19. Post #19
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Well what happen with aircraft, they are concave, they are made of more then 2 pieces and high poly so I'm pretty sure it would get over the limit of 32k tri. The Panther is on the limit, bodygroups are making it over but the tank itself is right on the limit.

  20. Post #20
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    Awww that sucks

  21. Post #21
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Phymodel for halftrack is done:
    Working on bodygroups and new phymodel for 2 or 3 props.
    Posing in the halftrack is really hard.
    I suggest putting the body where you want it and then nocollide it with the halftrack.
    I would liek some feedback guys, I'm showing you loads of new stuff.
    I know the posing is horrible on that one, I'll try to a better one later when everything will be done. Working on the Luger.

  22. Post #22
    Imanoob's Avatar
    April 2010
    698 Posts
    Looks good,i feel sorry for the lack of replies,bloo and half dead are the attention of the month but don't feel so bad over yourself.

  23. Post #23
    Tampio's Avatar
    May 2007
    722 Posts
    Looks good,i feel sorry for the lack of replies,bloo and half dead are the attention of the month but don't feel so bad over yourself.

    Oh i don't because i know they make some better stuff. Lol

  24. Post #24
    Imanoob's Avatar
    April 2010
    698 Posts
    I was talking to beat the zombie lol

  25. Post #25
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    bad news guys, I wanted to add bodygroups to my halftrack and now it's all fuckup. I can't get inside of it anymore. Oh and I used VIDE for editin my vmt and got a problem, lost all my vmt so I made them all again and the bumpmap are fuckup. Will take time before news.

  26. Post #26
    Greg25kk's Avatar
    December 2009
    238 Posts
    can you add the clips for ammo like for the enfield

  27. Post #27
    Imanoob's Avatar
    April 2010
    698 Posts
    bad news guys, I wanted to add bodygroups to my halftrack and now it's all fuckup. I can't get inside of it anymore. Oh and I used VIDE for editin my vmt and got a problem, lost all my vmt so I made them all again and the bumpmap are fuckup. Will take time before news.

    which vmt? the halftrack? or all of the models? i hope you fix it :/
    oh yea,i may be late but heres mod link:http://germanfrontmod.looki.de/index.php?sektion=2

  28. Post #28
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    THANKS!!It's all the vmt for vehicles, but they are fixed well now I got glicht with bump map. I'm tring to fix them and I can't find a way to fix my halftrack.

  29. Post #29
    Imanoob's Avatar
    April 2010
    698 Posts
    THANKS!!It's all the vmt for vehicles, but they are fixed well now I got glicht with bump map. I'm tring to fix them and I can't find a way to fix my halftrack.
    Ask Half-Dead or Bloo,maybe they can help
    Request:Could you port the Hellcat from CoH:ToV?

  30. Post #30
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    All my textures are fixed but I got a problem with the SDKFZ 251 with Wurfrahmen 40. Custom phymodel is working. I'll add a better collsion mesh for tiger tank.

  31. Post #31
    CabooseRvB's Avatar
    September 2009
    12,197 Posts
    You should really include the Sherman and the Crusader tanks

  32. Post #32
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Sherman is already done and I'll make the crusader when everything will be fixed mean soon.

  33. Post #33
    CabooseRvB's Avatar
    September 2009
    12,197 Posts
    Wait! Scratch the Crusader, the Universal Carrier actually.

  34. Post #34
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Will take time, it's a complex phymodel to make but I'm sure I can do it.

  35. Post #35
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    If you don't mind, I went to COD wikia to look for request:
    Flakpanzer
    COD1


    German 20mm anti-aircraft quad cannon
    COD2


    V2 rockets from COD1


    Panzer 2 from COD 2


    Armoured car from COD 2


    Artillery guns in Point du hoc from COD2




    Only port these unless you agree. Please don't tire yourself if you find these too much. Rest well!

  36. Post #36
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    The flakpanzer and AA is already in my list to do. I didn't see the V2 rocket in the list of model from CoD. The SDKFZ222 is already done but without the sand camo. It has the snow, woodland and street camo. If people tell me that they really want them, I'll make it. The panzer 2 is fuckup and I don't know how to fix it. :S Oh and the Pointe Du Hoc gun will be done aswell as teh pak43 and the 5cm Granatenwefer.
    I got a crap load of weapon to compile and convert texture, I should make a preview of what I got for now.

  37. Post #37
    Imanoob's Avatar
    April 2010
    698 Posts
    The flakpanzer and AA is already in my list to do. I didn't see the V2 rocket in the list of model from CoD. The SDKFZ222 is already done but without the sand camo. It has the snow, woodland and street camo. If people tell me that they really want them, I'll make it. The panzer 2 is fuckup and I don't know how to fix it. :S Oh and the Pointe Du Hoc gun will be done aswell as teh pak43 and the 5cm Granatenwefer.
    I got a crap load of weapon to compile and convert texture, I should make a preview of what I got for now.
    Do a svn instead

  38. Post #38
    Ignhelper's Avatar
    November 2009
    10,143 Posts
    Thank you for your response beat, keep up the good work!

  39. Post #39
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    I mean a picture preview.

  40. Post #40
    beat the zombie's Avatar
    August 2009
    1,421 Posts
    Mega update:



    I know that I have to fix some bump map on weapon.
    repply plz I want your opnion on my stuff.