1. Post #81
    Gold Member
    Magman77's Avatar
    August 2008
    3,961 Posts
    I'm not the one who posted that- get on his case if you care. All I'm saying to him is that I do hear the similarity. :geno:
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  2. Post #82
    Beetle179's Avatar
    February 2010
    3,115 Posts
    Listen to the Half-Life 2 one through the whole thing, and then listen to the SH one. Theres a lot of similiarity.
    The only thing I noticed was the pattern (1 is lowest tone, 3 is highest)

    1, 2, 3, 2, 1.

    In Half Life 2 it sounds grainy-ish, in Silent Hill it's like soft 'dings', so to speak.
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  3. Post #83
    Gold Member
    Magman77's Avatar
    August 2008
    3,961 Posts
    :doh:
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  4. Post #84
    Trainbike's Avatar
    May 2010
    3,039 Posts
    Yeah, the HL2 Beta looked so much more creepy and awesome, can't wait for Missing Information to be done.
    oh yeah if it counts. The Stalkers in missing information, because they remind me of those spooks in the FEAR expansions :crying:
    I hate to break it to you but Missing Info shifted their focus from an accurate remake of the E3 version to their own interpretation of the plot the original game was going to follow. They're going to be changing quite a lot I hear.
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  5. Post #85
    King Shit of Turd Mountain
    The Castro's Avatar
    July 2009
    8,887 Posts
    Damn....
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  6. Post #86
    Gold Member
    Magman77's Avatar
    August 2008
    3,961 Posts
    Ffff.
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  7. Post #87
    Give it a good ol' rub
    calle7112's Avatar
    November 2008
    3,882 Posts
    Don't worry, I know what he meant. Plus, I already have all the sounds from half-life 2 extracted, I mod the sounds a lot.

    EDIT:

    Good god, what the heck is teddy.wav? i'm gonna get nightmares from that. (don't reverse it)
    May you please upload the "teddy" thing on youtube? but reversed? I don't know how to reverse something and all I got is windows movie maker...
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  8. Post #88
    Gold Member
    ColinSSX's Avatar
    February 2008
    2,413 Posts
    All i know is, i want to have a scene or a video where we can see people being turned into the four zombie types. That would be gruesome, and it would show just how dark Half Life is.
    There's a part like this in "Water Hazard" when they're shelling a rebel station. It doesn't exactly show the person becoming a zombie, but it shows the headcrab beginning to take over as he emits zombie screams.

    Moments like that make Half-Life 2 really unnerving, especially after I had developed a feeling of gratitude towards the rebels.
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  9. Post #89
    Gold Member
    Doomish's Avatar
    June 2009
    14,794 Posts
    Teddy.wav is the sound when you pick up one of the torn apart baby dolls.
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  10. Post #90
    Gold Member

    November 2005
    11,757 Posts
    Guys, you're over speculating. This is how they make synthesized sounds for everything. If you made these sounds the proper way, it doesn't sound right. But if you do it with other methods such as reversed screaming and free use sounds, you can create the right effect.
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  11. Post #91
    Trainbike's Avatar
    May 2010
    3,039 Posts
    Another part I just remembered that was equal parts gruesom and hilarious that could also constitute "mind fucking" if it catches you off guard; that part in HL1 where a bullsquid is dragging a dead HECU marine into a hole in the wall and he wont quite fit so it ends up breaking his leg. That crunch sound was pretty sickly but the scenario was pretty funny.
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  12. Post #92
    Gold Member
    Dennab
    March 2009
    2,583 Posts
    May you please upload the "teddy" thing on youtube? but reversed? I don't know how to reverse something and all I got is windows movie maker...
    get audacity, its a free sound modification tool. then, to reverse something, go to : effect > reverse.
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  13. Post #93
    Dennab
    July 2009
    7,650 Posts
    There's a part like this in "Water Hazard" when they're shelling a rebel station. It doesn't exactly show the person becoming a zombie, but it shows the headcrab beginning to take over as he emits zombie screams.

    Moments like that make Half-Life 2 really unnerving, especially after I had developed a feeling of gratitude towards the rebels.
    Yeah, i know that (that has actually scarred me. Yes, a video game scarred me) but what im talking about is watching a zombie's rib-cage pop, and its arms grow, watching a fast-zombie rip itself to shreads, listen to a zombine freak the fuck out, and watch a poison zombie burst out of its skin. Yes, it would be gruesome, terrifying, but it would open peoples eyes to what the combine are doing to people in game, and they would have sympathy for what they are killing.
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  14. Post #94
    Gold Member
    Zezibesh's Avatar
    May 2008
    18,885 Posts
    What freaks me out the most is the fact that Gordon pulls the pin of his grenades, and then puts them back in his pocket.
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  15. Post #95
    Gold Member
    Doomish's Avatar
    June 2009
    14,794 Posts
    What freaks me out the most is the fact that Gordon pulls the pin of his grenades, and then puts them back in his pocket.
    What, when you go to throw them? He hoists them over his head if you left click and lowers his arm for a small toss if you right click.
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  16. Post #96
    Gold Member
    booster's Avatar
    July 2006
    20,752 Posts
    What, when you go to throw them? He hoists them over his head if you left click and lowers his arm for a small toss if you right click.
    Pull the pin on the grenade, change weapon.

    Also, does the crows/birds have anything to do with G-Man or what?

  17. Post #97
    Gold Member
    Doomish's Avatar
    June 2009
    14,794 Posts
    Also, does the crows/birds have anything to do with G-Man or what?
    I'm assuming they're just incredibly frequent storytelling devices.
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  18. Post #98
    Gold Member
    ZombieWaffle's Avatar
    July 2008
    4,709 Posts
    Show me teddy.wav and reversed version please.
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  19. Post #99
    I may have a BIG dick but that doesn't mean I deserve a BIG title
    Jericho_Rus's Avatar
    December 2009
    5,439 Posts
    Show me teddy.wav and reversed version please.
    You can't SHOW sound, dude.
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  20. Post #100
    Gold Member
    Magman77's Avatar
    August 2008
    3,961 Posts
    Actually I think its a .mp3.
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  21. Post #101
    Gold Member
    FeartheMango's Avatar
    January 2009
    2,340 Posts
    In L4D2, on the parish(I think) where there is a grafitti on the wall showing tally marks under two stickfigures, one zombie the other human really freaked me out.

    That, and the fucking houses off of the road in highway 17. Those were creepy as fuck.
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  22. Post #102
    FEARME!'s Avatar
    July 2007
    623 Posts
    In L4D2, on the parish(I think) where there is a grafitti on the wall showing tally marks under two stickfigures, one zombie the othe human really freaked me out.

    That, and the fucking houses off of the road in highway 17. Those were creepy as fuck.
    Especially the one where the Combine soldiers just finished burning bodies...
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  23. Post #103
    Gold Member
    -Chief-'s Avatar
    August 2007
    3,628 Posts
    The entire underground part of Episode 1 was creepy.
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  24. Post #104
    Dennab
    July 2009
    7,650 Posts
    The entire underground part of Episode 1 was creepy.
    when i think of episode 1, thats all i remember. I cant remember the citadel parts, or the part with the citizens.
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  25. Post #105
    Trainbike's Avatar
    May 2010
    3,039 Posts
    Especially the one where the Combine soldiers just finished burning bodies...
    The one that spawns a poison zombie right behind you after you pick up some grenades and crossbow ammo is worse. Everytime I go into that one I know he will be there once I pick it up, but it always manages to make me jump still. Probably because there's two different doors he could come from so you never know which it will walk through. It's the two story house right before the bridge if you haven't seen it yet.
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  26. Post #106
    Beetle179's Avatar
    February 2010
    3,115 Posts
    I tried making a quick video of teddy.wav forwards and backwards, but I can't get any good screenrecording software that also captures sound, so I could upload it quick to Youtube.

    Oh well. But it really wasn't interesting - teddy.wav is only ~0.58 seconds long, and backwards it's just a bad sounding scream. Not really scary, or creepy.
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  27. Post #107
    Radiosquid's Avatar
    January 2010
    755 Posts

    is it a rebel being turned into a stalker? :ohdear:
    Oh shit. That voice sounds a bit like Father Grigori.
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  28. Post #108
    hungry carr0t's Avatar
    March 2010
    117 Posts
    Oh shit. That voice sounds a bit like Father Grigori.
    i think they are trying ot get the rebel base (ha) information out of civilians.
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  29. Post #109
    Gold Member
    Dennab
    July 2008
    17,590 Posts
    Pull the pin on the grenade, change weapon.

    Also, does the crows/birds have anything to do with G-Man or what?
    protip: on a real grenade, pulling the pin doesn't trigger the explosion, it's flipping the handle. the pin just acts as a kind of safety mechanism.
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  30. Post #110
    Gold Member
    Foda's Avatar
    April 2006
    2,726 Posts
    Marc Laidlaw is silly (he's the writer of HL).
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  31. Post #111
    Gold Member
    Rasrap Smurf's Avatar
    February 2008
    3,051 Posts
    Good God I literally jumped out of my Chair the first time I saw that.
    It's made so much scarier when the first few times you play through it you didn't see it and then one day you play again and it's right there.
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  32. Post #112
    frznbxy's Avatar
    May 2010
    386 Posts

    hey, it was made by valve! ...somewhat, at least

    EDIT: re-post, excuse me...
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  33. Post #113
    iChooseYou's Avatar
    April 2010
    219 Posts
    That damned cat.
    I still have nightmares about that cat...
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  34. Post #114
    Gold Member
    The mouse's Avatar
    March 2009
    8,187 Posts
    That damned cat.
    I still have nightmares about that cat...
    What cat?
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  35. Post #115
    ChickenMan99's Avatar
    December 2009
    1,166 Posts
    Gnome. Mother. Fucking. Chompski.
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  36. Post #116
    Gold Member
    Swiket's Avatar
    October 2009
    8,997 Posts
    Marc Laidlaw is silly (he's the writer of HL).
    :wtc:
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  37. Post #117
    Gold Member
    Butthurter's Avatar
    August 2007
    9,760 Posts
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  38. Post #118
    Gold Member
    Hakita's Avatar
    June 2007
    20,517 Posts
    Fucking Ichthyosaurs how do they work
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  39. Post #119
    sOmEcRaZyGuY's Avatar
    February 2008
    526 Posts
    How the what?
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  40. Post #120
    Dr. Punchgroin's Avatar
    November 2009
    1,223 Posts
    God mode.
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