Oh my god. Fantastic models. Yuppi Spacebattles xD
Oh my god. Fantastic models. Yuppi Spacebattles xD
Well spaceships and SGU/atlantis stuff are all thats really left to get into gmod. besides more stargate maps that is.
And also, that is some of the inconsistency of the series. In the movie, they told travelling to Abydos took 11 seconds (or something like that). Then in the series Carter stated many times that the transport is instant (except in episode "Red sky", when they detonated a bomb in the sun of K'Tau)
Today's best and easiest language to learn is C#. Don't bother with Visual Basic, as it will be dropped in a few years, but C# will be supported for a "bit" more.
off but on topic, I was watching Atlantis,skip to 5:45, who walked in the background? haha
on topic, what's the new with clipping?
I was just playing with all these ships the other day with a sort of kitbashed Legacy mod I have for stargate. Weapons I must say are terrible though, I've been having trouble fixing some and getting them to work properly but I stopped caring all together, and that's really for another place I guess, lol.
But I have no idea where you got that replicator ship in the second pic.
And did you port these to GMod? :O
The ships Sokar posted pictures of are actually taken from (and ported) Stargate: Empire at War, a Stargate mod for Star Wars Empire at War.
Recognized them instantly.
Actually, you're not exactly right. Every one of those ships originally came from the Stargate: Alliance mod for Star Trek: Legacy, found here: http://legacy.filefront.com/file/Alliance;78949
You can notice that the EaW mod you posted was done in 2009, while the Alliance mod was done way back in 2007.
Although, I should also note that they came from various other sources even before that.
And, if memory serves, the majority of those came from a Stargate ship pack addon for ST: Bridge Commander before they were ported to Legacy in the Alliance mod.
Oh, and that doesn't include the replicator ship as I pointed out.
can i ask if anyone has had problems with the stargate mod on the new updates garrys done. ive downloaded the svn and seems not to be showing up on game. ive tryed nonsvn and its fine
im downloading the zip file to see if that works
I would rather see a wall.
The movie generally isn't considered 100% cannon to the show, there are too many inconsistency's.
Jeo, c'mon. It never was instant. And I'll tell you about placing.
In build maps, there's no point to stargates if we want to have the gates more consistent to the show than the show it self is. On spacebuild maps, which have full support for LS3(or just maps with logic_case), that I believe is a hard job. We could take the logic_case's radius, and add a limit to the gate that it would not allow to spawn a different gate within the radius. But if the gate isn't in the center of the planet, then it wouldn't work perfectly. Or, in co-op with SBDev Team, allow one gate per atmosphere. And not anywhere, but one or no gate could be IN atmosphere. Each. But then it gets more complicated with spacegates.
The travelling through gates wasn't instant any time. It's an artificial wormhole. But, even though it isn't instant, it looks to the travler as if it were instant. So, what's the point?
If a gate is facing(the side of which the first woosh(damnit, can't remember the name), so what? I exit and I'm facing a wall, like within a unit, I don't care.
OOOooooo, a wall-a-text here, and a nice one.
they should rlly make that you know...
it would be cool to travel only from planets to planets not from 1 meter to 3 meters....
I was reffering to the former part of it. Plus it doesn't matter.
You can't see anything when you are in transit or when you face is inside it. If you disagree you obviously have no idea what you're on about.
When you put your face in the Event Horizon, you don't have a face anymore.
Yes you have. If you pull it out again.
But that still makes another question. Why don't they bleed when only a part of them are in the gate? I mean, it is like cutting a part of you. You put your hand into the EH, and it "cuts" your hand down. Then there should be blood. A lot of blood.
You remember how the stargate has some influence on its surroundings? like how water cannot pour through the gate and flood the recieveing end (SG:1 - Watergate) perhaps it has safety protocols to prevent the loss of blood, or perhaps it vitualy keeps your circulatory system operating within the gate, taking in blood and pumping it back out into your body. It would suggest that the mark 0 (Destiny) stargate does indeed have some failsafes installed.
Yes indeed. But what if all your blood is in the gate? You completely dry out or what? I don't think the gate will pump it into you :\
What also reminded me of these was searching through old backups on discs, for Gmod addons after a re-format, and found all the texture files and QC/SMD files, there was no models/materials. I asked permission last year sometime to release them, but got no reply...
So about the new thingy that can clip models and stuff, I know you guys said it might not work with the model clipping, but could it be used to for if theres a model halfway in then the gate closes so the model gets cut? And idk how it works and stuff, so if it can't do that then whatever.
I understand the radios thing, i was just making a point. Not everything is going to be cannon. you posted a good argument and took some of these into consideration, but once again, gmod isnt real life. not everything can be perfect for the travler. point is the movie and ark of truth (and possibly the first episode of season 1) are the only time you see what happens after you put your face through the event horizon.
p.s. the first woosh thingy is called a kawoosh
p.s.s i just rewatched the movie and they said abydos was in the kelium galexy XD
I understood you. Basically, when player is in-between gates, we see the animation?
If not, then no.
We didn't see what happens when you are half in the gate, that's just a visual aid to give new people an idea of whats going on.
You don't have eyes when they are in the buffer before being sent, you don't see anything. aVoN has said he wont add this kind of feature so theres no reason to discuss it.
What happens if you stick your entire head through the EH, how would your brain function? Think about it...
I've thought about that one.
can you make an autodownload from severr for all your addons?
a lua autorun file pls