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Tutorial

- Basic Guidelines -

Yo relax, this is just keeping this subforum in check. New: Some non-source mapping is fine, even down to discussing mapping/architectural concepts with or without software. Have in mind this place is primary for Source mapping. Just thought...

16th September 2014
by Craptasket Go to last post
1 8,750
Work In Progress

The Official Facepunch Mapping WiP Thread v16 ( 2 3 4 5 .. 86 87 88 89 Last )

Post your works in progress, get cool ratings! RULES MAX 3 IMAGES PER QUOTE! IF YOU'RE USING A 1920X1080 + RESOLUTION USE SO YOU DONT BREAK EVERYONES COMPUTER IMAGES IF YOU ARE QUOTING!!! WIP's must be compiled (unless you have a reason not...

1 Hour Ago
by Snickerdoodle Go to last post
3,537 321,177
Help

Decompiling non source based games for map making?

So I got this idea I wanted to do for a few of my fave games while messing around with Hammer Editor. BUt I ran into a problem how do I decompile a game to get the neccessary files to import into hammer? Specifically What Im trying to do is take a...

1 Hour Ago
by Grenade Man Go to last post
3 79
Help

Train looping?

Ok so I have been editing a map on a server I play on in gmod and decided a train station with no trains is just ridiculous. So I decided I would add in 4 trains, one to each track, but Cant seem to figure out how to make them loop back randomly to the...

5 Hours Ago
by taz0 Go to last post
7 71
Help

Need map maker

hi looking for map maker will pay add if interested and for information http://steamcommunity.com/id/Remingto0n/ not paying low

6 Hours Ago
by Gabezilla97 Go to last post
2 245
Work In Progress

rp_coastalcity - a new collab opporunity that maybe won't be terrible ( 2 3 4 Last )

There have been many mapping collabs on facepunch over the years. Some have dissipated without a trace, some have died along with the OP, and others have gone on to greatness. Hopefully this one at least does something. This is RP_CoastalCity. ...

papkee Thread has images Mapping King x 35
11 Hours Ago
by ExplosiveCheese Go to last post
152 15,047
Help

Mapping Question Megathread v5 ( 2 3 4 5 .. 57 58 59 60 Last )

Going to be editing this OP. If you have any mapping-related problems, use this thread to ask them, rather than creating a whole new thread. This is not the place for requests. If you want to request a map to be found/made, create a new thread. Do not...

12 Hours Ago
by donutdolphin Go to last post
2,375 85,734
Map

rp_whiterun

Greetings fellow mappers! I want to present you my recreation of the capital city whiterun from "Skyrim". Actually it is more like a part of it right now i've recreated. In my opinion whiterun is one of the beautiful cities of skyrim and that was the...

opti2000 Thread has images Mapping King x 38
17 Hours Ago
by Netheous Go to last post
24 2,389
Work In Progress

Rp_Suncity

I've been working on a new map and would like more feedback. architecture is a mixture between Miami and Los Angeles. Planned Buildings : Bank Police Station Mall Fire Station

17 Hours Ago
by Rhedd Go to last post
6 233
Work In Progress

EvoCity 3 ( 2 3 4 5 .. 9 10 11 12 Last )

The map that never dies is back. I have finally entered full production on EvoCity 3. This map has been in the works for some time. Now I finally have the plan together to really get started with construction. This new map will be more detailed and...

Sgt.Sgt Thread has images 1 people are reading this thread x 1 Mapping King x 164
20 Hours Ago
by Gary D Go to last post
469 64,423
Question

I have a graphical bug

I create a map, when I try my map on Garry's mod I have this graphics bugs. How to fix it?

1 Day Ago
by Sparkthunder Go to last post
1 88
Map

Exite Portal Challenge remake

If you played Gmod 9.0.4 or Exite in 2006/2007, you'll surely know what this is. This map is a complete port of gm_portal_challenge, a map that was designed to emulate Portal well, before Portal. This map was filled with many unique chambers that are...

1 Day Ago
by game hacker Go to last post
0 79
Request

Map Request – gm_black with water

This is a request for a new version of the scenebuilding map “gm_black” to be compiled and uploaded either here or on the workshop. A copy of the original map can be found here for reference:...

1 Day Ago
by phantom444 Go to last post
3 170
Map

Microbrush 3 ( 2 3 4 Last )

Hello.  In continuation of this thread, I would like to mention that I am now working on a successor to that old editor. I already made a couple attempts at this, but none worked out until I set a different scope and made a little Minecraft editor....

1 Day Ago
by Shrinker42 Go to last post
133 11,405
Help

SDK Source Help!

Hello Everyone, Is there any map maker that could help me with SDK. I dont remember how to configuring SDK to open Gmod maping, I know I can make the map in CSS or HL2 SDK and port to Gmod, but I dont want that I want a configuration to open Gmod in...

2 Days Ago
by Baby Nature Go to last post
10 118
Request

The Walt Garry World/Garryland Project ( 2 3 4 5 .. 25 26 27 28 Last )

Alright folks, lets cut the blablablayadada and say it: Garry's Mod needs a recreation of Walt Disney World/Disneyland http://steamcommunity.com/groups/wgwgl http://golfinlexington.com/wgwp/index.php Why, well, I shall give you some reasons. 1....

Zuimzado Thread has images Optimistic x 95
3 Days Ago
by RaoulNukem Go to last post
1,094 100,103
Map

Blue Shift maps part 1.

Well to celebrate the release of Sven Coop on steam I decided I might as well release my crap too. In the past few years I have been working in porting Half-Life expansion maps. Anyone here who has decompiled a Gldsrc map knows how much of a pain in the...

3 Days Ago
by Portugalotaku Go to last post
19 867
Help

Adding a media player into map / hammer

Hi. Im trying to add https://github.com/pixeltailgames/gm-mediaplayer this to my world, but im not sure how i would do it and make it work.

3 Days Ago
by WeabooDK Go to last post
6 193
Help

Using 3ds max for mapping?

Is there some way to set uip max's scaling to source units level, including maximum map size limits? Wanted to try mapping stuff with max instead of Hammer.

4 Days Ago
by Itszutak Go to last post
8 213
Map

L4D \ L4D2 \ Dear Esther \ Nuclear Dawn \ CS GO \ Other Maps Ports for SFM & Garry's Mod ( 2 3 Last )

Short description of the thread: In this topic I'll upload SFM & Garry's Mod maps ported from: - Left 4 Dead 1 Custom Campaigns, - Left 4 Dead 2 Custom and Original Campaigns - Dear Esther - Nuclear Dawn - CS GO - Other Source Engine Games ...

2Baxes Thread has images Winner x 43
4 Days Ago
by Mrs.Femmie Go to last post
99 24,318
Release

Better Forest Detail Grass

http://i.imgur.com/GJmLmsi.jpg http://i.imgur.com/gDDjYST.jpg YES GAMEDEV, IT'S OUT!!!!!!!!! The first image is the sprites on a custom grass texture, the second image is the result on default EP2 forest grass textures. A few things to say: -...

5 Days Ago
by george_sears Go to last post
24 5,099
Map

[CS:GO & CS:S] Remake of de_snipe_it5 from cs 1.6 (My first map)

One of my favorites cs 1.6 map. CS:GO https://steamcommunity.com/sharedfiles/filedetails/?id=614202402 CS:S http://css.gamebanana.com/maps/189139

5 Days Ago
by TechnoSandwic Go to last post
2 223
Map

Fire Hydrants

Could i make it so that if a hydrant is damaged enough. A water particle effect in the air for like 8 seconds.

5 Days Ago
by Borris_Squad Go to last post
2 287
Request

Looking for maps similar to this setting...

Just because I have looked all over the workshop to no avail. Sorry if I am sounding like an idiot, I don't know where exactly to put this so I'm posting it here. Just any maps similar to a setting of a strange void/subspace would be appreciated if it...

6 Days Ago
by Mario123311 Go to last post
0 141
Beta

ttt_community_pool_overhaul

I have just realeased a new version of community pool with bender180's permision. http://steamcommunity.com/sharedfiles/filedetails/?id=611750056 What do you guys think?

1 Week Ago
by Yashirmare Go to last post
2 307
Work In Progress

de_supply ; v2.7 (Need feedback)

MAP UPDATED TO V3.0.1 This is a bomb/defuse map for CS:GO optimized for 5v5's, but is supported for 10v10 gameplay. The map is still in Beta, but I think I have all of the gameplay related things sorted out. But I'm not much of an artist or a designer....

1 Week Ago
by muffinman576 Go to last post
14 1,143
Stupid

Need help NPC Maker

NPC maker Help me <3 I dont know how to add in custom NPC's and weapones to the NPC Maker list, i have only the deafult npc and weapones like SMG1. i am making a map where npc spawn in by buttons I planing to have droids and plaster insted. Any...

1 Week Ago
by Richard Simmons Go to last post
3 155
Map

rp_eastcoast_v3

Yay, third volume is here. I've tried to improve the map according to the feedback. Thus I've extended the map a bit as well. New features: - church - workshop - a few stores - retexturing - new areas ...

1 Week Ago
by Kamern Go to last post
8 1,049
Map

WIP - RP_Neustadt ( 2 3 Last )

RP_Neustadt - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Description RP_Neustadt is meant to be the successor of RP_Littletown. It's architecture is of european style around...

1 Week Ago
by FreddiRox! Go to last post
113 11,298
Help

how do i find "invisible" leaks?

im sure you people know what i mean when i say there are leaks that the compile log wont tell me about. i know there is a leak because my maps lighting is fullbright (everything is fully lit from every angle and there is no shading). so how does one...

1 Week Ago
by ROBOT EVAN Go to last post
20 418
Help

Making outside and inside tunnel arch wall

So i've been trying to make an arch turn for a tunnel, however the results always result in something like this happening: (Alternate image here: https://imgur.com/LfjyV04 ) (The problem being that's there are always gaps between the tunnel arch...

1 Week Ago
by glitchvid Go to last post
3 269
Stupid

Goldsource: repeating scripted_sequence issues (model returns to default pos after every loop)

So I'm working on a Sven Co-op map. I'd like to have a stukabat hanging upside with the Subtle_preen animation. I got the animation to play and loop fine but every time, no matter what the timer on the repeat of the multimanager triggering the...

1 Week Ago
by Kylel999 Go to last post
0 87
Help

Skybox, water error

Hello! Pls help me. I'm edit rp_bangclaw for my server. But there were mistakes... Screens: Small Log compile:

1 Week Ago
by BoyCosmos556 Go to last post
3 152
Help

Propper Help.

Can i apply the ladder brush to a propper model or, do i just import the model into my map then apply the ladder brush. Thanks!

1 Week Ago
by Borris_Squad Go to last post
7 164
Help

How to change map name?

So I need to update my map, and in order to do that I need to change it from map.bsp to map_v2.bsp but when I change the map name manually it messes up the lighting for almost all props. I also tried just using the save as function in hammer but...

1 Week Ago
by Puzzle Go to last post
7 333
Work In Progress

Rp_ FiveBoroughs ( 2 Last )

So, i learned a lot from you guys really and what i learned changed how i make maps. I started with rp_greenriver, how ever the map was a bit 'tacky' or 'blocky', so i went around in google street view and looked at how Lower New York is made up, i...

1 Week Ago
by Borris_Squad Go to last post
66 3,964
Work In Progress

Bayonet_R4_Demo

Hey, can you guys give me constructive criticism and suggestions on my map? Keep in mind that I removed the props and that the bridge and long hallway with a lot of rooms is done. Bayonet_R4_Demo Old screenshot of the old bridge:

1 Week Ago
by Gabezilla97 Go to last post
0 153
Help

Broken Cubemap Building in Garry's Mod - I'm Stumped

I've been working on a large map for damn near a year now. Took a break mid last year and came back a few months ago. Suddenly, cubemaps simply won't build. This was an issue well known previously, and it could be fixed by deleting the cubemaps that...

1 Week Ago
by daigennki Go to last post
1 193
Tutorial

Smooth curved and sloped roads using displacements

Here's a quick guide on how to create smoothly curving roads using displacements. In my experience, this method is much faster and easier than working with traditional brush-based roads. Additionally, it reduces the number of texture seams and it's a bit...

03C0 Thread has images Mapping King x 105
2 Weeks Ago
by kngrektor Go to last post
37 5,935
Help

Strange request - Could somebody help me with my goldsource problems?

I've been trying my hand with mapping for sven co-op, and I've been stuck with these two problems I've been having. I've also posted these questions here: Sven co-op forum thread - Custom skyboxes, clarification and possibly packaging them with a map?...

2 Weeks Ago
by AnonymaPizza Go to last post
0 73
Map

[TF2] Trade_Hyrule_Market WIP ( 2 3 4 5 6 7 8 9 Last )

Download the latest version here: Mediafire (Trade_Hyrule_OoT3D_Alpha_13a) Download the map for SFM from the Workshop: Workshop Ocarina plugin for Trade_Hyrule_OoT3D In order to use this sourcemod plugin, put the ocarina.smx into...

Litronom Thread has images Mapping King x 62
2 Weeks Ago
by Angelus1 Go to last post
332 42,692
Help

Brushes/Structures turn black.

For my own use only, I decompiled bigcity (NOT my own map. Created by Bigwig) and added a little airport. Whenever I compile the map and run it, everything is fine except for the area surrounding the airport where the brushes turn black. It appears to...

2 Weeks Ago
by Samg381 Go to last post
11 254
Map

Rp_Rashkinsk [WIP]

Hello everybody, i want to represent my first and new map called "rp_rashkinsk". Rashkinsk = Russian'sk. Its a russian themed map for darkrp and other roleplay servers. My map consist of 3 sectors: =========== CENTRAL SQUARE : =========== Little...

2 Weeks Ago
by Rhedd Go to last post
7 1,028
Help

need an expert to take a look at this

very recently after making a tunnel, my map has been dicking out with the light_environment again. its gone back to a fully lit map, stretched textures, similar to last time. but nobody told me what they did to fix it. interlopers.net are telling me...

2 Weeks Ago
by 1 Duck Go to last post
10 297
Help

TTT_Divided Map (Help Needed)

Hello everybody. I am Gamer Z, the lead designer and concept artist of the Trouble in Terrorist Town map called Divided. If you would like to read up about the project, head to www.tttdivided.wix.com/home. It includes FAQs, screenshots, a contact...

2 Weeks Ago
by GamerZ4 Go to last post
6 194
Work In Progress

rp_happyvalley

Happy valley is a new project i'm working on. This is a valley-based city which sits in the middle of a small lake, trees and mountains. I'm not yet sure if this is to be successful, but the idea seems to fit well. This map will have an open air-space...

2 Weeks Ago
by SoggySocks Go to last post
15 842
Tutorial

GOLDSRC Texture Tutorial: Static, transparent, animated, toggled & water

http://www.the303.org/tutorials/gold_texture.htm So with the release of Sven Co-op 5.0. I'm sure many want to know how to get into making custom textures for maps in GoldSrc. This will be the first big tutorial of 3. The second Is Modelling for...

2 Weeks Ago
by CAS303 Go to last post
0 224
Release

USE THESE FUCKING PROPS IN YOUR MAP (please)

http://www.lady-natalya.info/downloads/natalya-props-2016-a.zip I swear to god, I never want to see a picture of shitty brush windows like this again: http://i.imgur.com/mpfBV2m.jpg Use my props. I beg you. I release them into the public domain,...

2 Weeks Ago
by Natalya Go to last post
20 1,483
Question

questions about custom music files

of what i am understanding, music files should be mp3 format, not wav. i have gotten custom sounds to work (10 seconds or less), but for some reason, longer mp3 sounds dont play. even in in wav format. i am using these for radios/jukeboxes on my map. ...

2 Weeks Ago
by ROBOT EVAN Go to last post
0 53
Help

whats the best way to make this trap door

there is a button behind the podium that the "judge" pushes if the convicted are guilty. that button will make the trap door (shown above) open and the dude will fall down a chute. what im having trouble is how the trap door would open. i was thinking of...

2 Weeks Ago
by ROBOT EVAN Go to last post
2 112
Help

My Train Spawns Side ways.

So, the train is finally working how ever, the models (the train cars) spawn ways, i cant find the option to stop or change this. Thanks!

2 Weeks Ago
by Borris_Squad Go to last post
6 155
Help

Serious crash problem with Hammer [Portal 2]

Hey guys, I'm really looking for help now. I did everything. - Verifying the cache - Reinstalling Hammer and Portal - Looking up all of the drivers - Use a system restore - Formatting the whole fucking computer - unplugging the printer -jk ...

2 Weeks Ago
by pac0master Go to last post
11 180
Map

Does this product even exist?

Hello, I have a complex itinerary I would like to put on a map. I've obviously seen that there are a number of mapping products online but the trick here is that I would like my map to have motion as the trips goes on. That means that I would click on...

2 Weeks Ago
by Agameofscones Go to last post
2 233
Help

Reflective surfaces turn into missing texture checkers.

Hello again. I have a weird problem with cubemaps reflections. Yes, I do know about the SteamPipe cinverstion stuff, but this screenshot should explain it. This happens on every custom reflective material I make. Here is my vmt code if you need it:...

2 Weeks Ago
by tgp96 Go to last post
6 279
Help

Any Way To Delete These Faster To Finish My Map?

So as the title kinda states i have to remove all excess brush sides so my map can compile. or it gives the ** Executing... ** Command: "C:\Program Files\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program...

2 Weeks Ago
by Snapster Go to last post
5 176
Help

Texture problem with a map (which I think uses custom textures) from a bhop server

I decompiled a bhop map bhop_eazy_v2 And I have cs:s, cs:go, and all mountable games from valve complete mounted. In-game the map just seems fine: But when I open it in hammer (decompiled using some program): I only see white textures. Do I have...

2 Weeks Ago
by bloxxingblock Go to last post
9 92
Help

Map Request

Does anyone know any maps that have a rainy atmosphere ? And by atmosphere, I mean theme, not actual weather.

2 Weeks Ago
by DatUltron Go to last post
6 178
Help

How to find and cure lag?

So, on my map, you get around 60 FPS, but if you look at the spawn from the other side of the map you lag, how ever when there you don't lag.

2 Weeks Ago
by 1 Duck Go to last post
6 168
Help

2 Skyboxes

So, in my map theirs a MetLife building, and the elevator in the lobby teleports you to the floors in a separate building out side the map, I did this becuase I wanted to have a small skybox around the building with New York skyline on it as looking down...

2 Weeks Ago
by Rammelslakje Go to last post
12 266
Help

Model Browser black/empty? ( No text showing )

I am having this really annoying problem where the text isnt drawing in the model browser and i cant select anything ( or atleast not that i can see )

2 Weeks Ago
by kngrektor Go to last post
2 89
Games

Mapping Job

I am looking to hire a professional mapper that knows what their doing to make me a completely custom map for Garry's Mod DarkRP from scratch.

2 Weeks Ago
by GWheelz Go to last post
4 221
Help

Hammer Editor The command failed. Windows reported the error: "The system cannot find the file specified."

I am trying to compile this map in hammer because i finished it and it shows this error: ** Executing... ** Command: "C:\Program Files\Steam\steamapps\common\GarrysMod\bin\vbsp.exe" ** Parameters: -game "C:\Program...

2 Weeks Ago
by zZDarkWolfZz Go to last post
7 71
Stupid

hammer thinks there is a leak here

looks pretty sealed to me. what is hammer talking about? its making me an error that screws up the compile process.

2 Weeks Ago
by ROBOT EVAN Go to last post
38 788
TV

Facepunch Mapper's/Modder's Google Hangout v1 ( 2 3 4 5 6 7 8 Last )

Gonna update this thread on every time there's a hangout in progress. Of course it's not strictly just for mapping so modellers and other modders are welcome alike. Current one:...

2 Weeks Ago
by pac0master Go to last post
302 13,497
Question

half life 1 water?

is it possible to recreate the water from half life 1? i noticed that in the old source engine, water could have waves and had better physics than the hl2 water which was just a basic flat texture. so is it possible to re create it in the new source...

2 Weeks Ago
by Portugalotaku Go to last post
2 198
Help

The command failed. Windows reported the error: "The system cannot find the file specified." - AGAIN

** Executing... ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\bin\vbsp.exe" ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Source\cstrike" "D:\Garrys Mod...

3 Weeks Ago
by Borris_Squad Go to last post
11 140
Help

How to make a prop a train

So i have this model train, now how do i make this move. Also i want to attach a sound and a env_shake for when it goes over the players head, then when its out of the players view, wait a few mins and go over again. Please give a detailed answer i cant...

3 Weeks Ago
by gargamel9000 Go to last post
8 170
Help

Create custom triggers

Hello, I've searched on the internet but I couldn't find out how to make custom triggers for my map: I want to make a trigger so when the player goes in, it will start a music (only for the player who triggered it) and when he will go out the music...

3 Weeks Ago
by annilator3000 Go to last post
3 78
Rant

compile process crashing almost every time!?

ok facepunch, heres a good one for you. its a 1 in 100 chance that the compile will work without dicking up after i do anything to the map. i even got so pissed off with it, that i just created a new map and copied a few of the buildings in from the...

3 Weeks Ago
by ROBOT EVAN Go to last post
34 499
Request

in need of help with curved windows in hammer (possibly modelling?)

Hello, my problem is as follows, I have a curved hallway with large windows on one side of it for a csgo map I am working on. I would like them to continue around the curved section of the hallway as well. The problem is that the windows are...

3 Weeks Ago
by chris12985 Go to last post
20 778
Release

City 18 - Winter Edition

https://steamcommunity.com/sharedfiles/filedetails/?id=603896057 City 18 Winter : A Half-Life 2 themed roleplay map with snow! This Edit has been modified for Bob's TDM-RP. Try out the map here: 74.91.123.186:27015 Pictures:

3 Weeks Ago
by DeleteMe Go to last post
6 584
Help

What is wrong with these textures and weird arse lines.

Thats all i can say, the road texture has gone missing etc. Feel free to ask questions also no errors in compile log.

3 Weeks Ago
by Borris_Squad Go to last post
13 222
Map

Bug, rp_downtown_evilemelon mapping change

So i'am new in hammer and i want to change a little bit of evilmelon and , at the end of the map , in the road i got a BIG bug of ligthning. http://hpics.li/6f86236 It's only the road , only this ************ road , i change the materials but don't...

3 Weeks Ago
by Aka.lua Go to last post
0 114
Work In Progress

rp_city14

rp_city16 is a Half-Life 2: Role-Playing map. It's currently based on Romanian architecture and will feature a few typical Half-Life 2 elements, such as the lighting set-up, the map's layout and details such as graffiti and other signs of something going...

3 Weeks Ago
by Mr Anonymous Go to last post
20 1,266
Help

Func_button_timer help

An explanation first: So I had an idea at work the other day while I was trying to distract myself from the grueling grind, and I thought up a map idea. So basically, it's another wave map, because there will never be enough of those, but it is more...

3 Weeks Ago
by Mornedil Go to last post
1 79
Help

Map Compiles But Does Not Run

Whenever I compile my map, it works perfectly fine. But won't open Counter Strike: Global Offensive once I run it. Even when I open CS:GO and type in:"map *map_name*" to load up my map, it loads for a few seconds but then goes back to the main menu. How...

3 Weeks Ago
by Mineops96699 Go to last post
13 376
Help

GUIStudioMDL error

Hello, I've been working on a model for GMod, and the first run-through it worked fine, only it was super small, the texture was a little off, and gmod thought it was an effect. So I edited the qc to scale it up and fix the texture and edit the first...

3 Weeks Ago
by Malistaticy Go to last post
2 49
Help

How can i make this AC Unit

Im making my New York map, i only want to uses these in a few places, is their a model or could i do this with a brush? Thanks!

3 Weeks Ago
by Skibur Go to last post
7 367
Help

How to make model(prop_dynamic) to play an animation when you press the button (func_button)?

How to make model(prop_dynamic) to play an animation when you press the button (func_button)?

3 Weeks Ago
by lokkdokk Go to last post
4 129
Help

Question about Lights.rad and servers

Hello, I am an aspiring map maker, making csgo bhop maps. I am using the glowing textures technique in my latest map via light.rad and glowing textures. My lights.rad xeno/crys_4b 255 160 128 40000 lights/white002 189 233 247 425...

3 Weeks Ago
by onebit Go to last post
5 98
Release

gm_fork source release

As promised, here is the source to gm_fork. Feel free to use any of the content provided here for any purpose you like. This includes modifying and redistributing the map, as well as copying parts of it into your own maps. Please include a link to this...

03C0 Thread has images Mapping King x 41
3 Weeks Ago
by kngrektor Go to last post
33 5,821